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Finis wrote: 18 May 2020, 02:30 Does each faction have a style or look for its ships, stations, colonies, etc.? If a player sees a ship can he determine from its design "that's probably a Cespian ship"?





Prodigy! Thanks, yes it's a mutated space rat.Prodigy wrote: 09 Dec 2020, 14:44 A rat with 6 legs.. that's odd.. but I like it..![]()
Prodigy wrote: 10 Dec 2020, 20:56that rat needs some radioactive cheese
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I tend to take a human basemesh and model some low-poly clothes around it in trueSpace. Then I import them into Blender and set up the materials, do the weight painting for rigging etc. and pose & render.Finis wrote: 12 Jan 2021, 18:50 Please tell about how you make the clothes.



That would be cool. Not sure if my models are quite detailed enough for films though.bitkar wrote: 06 Feb 2021, 20:39 you should do those ships for hollywood scifi films.
Thanks! yes, animation in bForArtists with assets from the game (all made in tS of course).trueBlue wrote: 28 Aug 2021, 00:13 Great models and beautiful renders!![]()
I love the animation too!
Do you animate in Blender?
It's kind of animated already to achieve the motion blur, I was thinking of rendering the whole animation but even just one frame took a lot longer than expected so that's a project that'll have to wait until I have a bit more time.Finis wrote: 28 Aug 2021, 00:19 How about an animation with the Looper bike?
I'd love to actually. It's on my list for future project for sure.Finis wrote: 28 Aug 2021, 00:19 You could design a submarine vessel.