was worth doing or not. That was the point of the Workspace poll:
whether it was worth making more plugins for the Workspace side or not.
So. On to it then.
Potential issues:
I don't believe there is a native 'line' primitive in Workspace.
But, I am thinking, I could try a couple things:
1) use DirectX calls to draw lines in the window
2) use a cylindrical tube
The lines/tubes are the 'control curves' above the nurbs surface.
We need a widget for each control point; probably will use a sphere or cube for each.
I found a good paper online, about minimizing the error between the true mathematical
nurbs surface, and the tesellated geometric representation (what trueSpace draws).
I would like to try that, but it will take some time to understand the mathematical
terminology. There's stuff there I have never seen before.


















