Mesh Deformer

frank
Senior Chief Petty Officer
Posts: 161
Joined: 28 May 2009, 13:25

Mesh Deformer

Post by frank »

In addition to cel shading, I'm hoping to find some type of animatable mesh deformer.

Here's what I'd like to accomplish:
http://keithlango.blogspot.com/2010/02/ ... orial.html"

The energetic sketchy/wobbly line is accomplished by a duplicated geometry object that's animated over time. It seems I can remember some plugins that would do something like this... just add some random movement to the mesh. Any ideas?
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DesignDevil
Master Chief Petty Officer
Posts: 500
Joined: 22 May 2009, 08:52
Type the number ten into the box: 0
Location: Neuruppin, Germany, Earth.

Re: Mesh Deformer

Post by DesignDevil »

There is a old plugin called "wiggle" which could "wiggle" selected points of a polyhedron object. But this effect was not animatable over time. The plugin is part of the trueSpace SDK. Instead of randomly wiggle the selected points the plugin uses a 3D noise function from the shader API (tssNoise3Perlin).

I don't have it in my plugin list on my site because the SDK sample plugins are not compiled. Maybe anyone can compile it or anyone has to rewrite the plugin. In this case it should be possible to add the animation possibility.
I still use TrueSpace 6.6
Link: My Youtube Channel
Link: www.DesignDevil.de - Plugins, Tutorials and more about TrueSpace 6.6
frank
Senior Chief Petty Officer
Posts: 161
Joined: 28 May 2009, 13:25

Re: Mesh Deformer

Post by frank »

That sounds like what I'm after. I'll have to look into that more, as I'm wanting this random-ish effect.

Thanks, DD!

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