In addition to cel shading, I'm hoping to find some type of animatable mesh deformer.
Here's what I'd like to accomplish:
http://keithlango.blogspot.com/2010/02/ ... orial.html"
The energetic sketchy/wobbly line is accomplished by a duplicated geometry object that's animated over time. It seems I can remember some plugins that would do something like this... just add some random movement to the mesh. Any ideas?
Mesh Deformer
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frank
- Senior Chief Petty Officer
- Posts: 161
- Joined: 28 May 2009, 13:25
Mesh Deformer
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DesignDevil
- Master Chief Petty Officer
- Posts: 500
- Joined: 22 May 2009, 08:52
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- Location: Neuruppin, Germany, Earth.
Re: Mesh Deformer
There is a old plugin called "wiggle" which could "wiggle" selected points of a polyhedron object. But this effect was not animatable over time. The plugin is part of the trueSpace SDK. Instead of randomly wiggle the selected points the plugin uses a 3D noise function from the shader API (tssNoise3Perlin).
I don't have it in my plugin list on my site because the SDK sample plugins are not compiled. Maybe anyone can compile it or anyone has to rewrite the plugin. In this case it should be possible to add the animation possibility.
I don't have it in my plugin list on my site because the SDK sample plugins are not compiled. Maybe anyone can compile it or anyone has to rewrite the plugin. In this case it should be possible to add the animation possibility.
I still use TrueSpace 6.6
Link: My Youtube Channel
Link: www.DesignDevil.de - Plugins, Tutorials and more about TrueSpace 6.6
Link: My Youtube Channel
Link: www.DesignDevil.de - Plugins, Tutorials and more about TrueSpace 6.6
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frank
- Senior Chief Petty Officer
- Posts: 161
- Joined: 28 May 2009, 13:25
Re: Mesh Deformer
That sounds like what I'm after. I'll have to look into that more, as I'm wanting this random-ish effect.
Thanks, DD!
Thanks, DD!