He still has some rigging things to work on, like fixing up the lipsyncing and facial controls, but he's practically done! Original concept thanks to my artist director and his previous 3D modeller no longer here. Textures kindly provided using Mudbox and Photoshop by my 2D illustrator coworker. Original textuers done by me. UV unwrap kindly provided by 3Dcoat, Modeling in trueSpace, Shading in Softimage and rigging and rendering in Softimage using Mentalray.




