This is... what I finally sorta did today. I am still trying to figure out the style of the world, but I think these trees should go on the dark side of the planet. But I was learning how to light this world a little, using my AO light rig 2 that I gave out as a prize before.
But I did the tree, roughly, and I haven't cleaned up the meshes yet, nor finished their textures, but you get the idea. The world is very featureless at the moment, no me gusta, and I'm thinking to either make it more detailed with shrubs and rocks.. but I'm not sure.. maybe some pod like flowers and other things. I may make the image in the dark side of the world lit up with the glow of the plants and the ambiance of the gas cloud the asteroid orbits in... not sure..
I will have to play with it more, and well..... time has cut me short today.
I had a bit of fun though, learning about the, though learning how directional lights work was a little annoying. Unfortunately they are like sky lights, they get dimmer exponentially when they are closer to the horizon. So to get this image like the sun was up there, bright, like midday, but with long shadow (like the moon, or some place with a thin atmosphere) I had to rotate the whole scene with the camera to it's side.....
But I'm liking the translucency of the fruit, the terrain also has some translucency, as the yellow is an algae of a sort. Not sure.
This project should be fun. I am thinking to work more in composition in Blender to get my final image, because there are some thing and looks you can't achieve even in the best of renderers.
Now.. for some sleep. It's late, and I have a hard week's work in front of me..... I am not sure where I'm going to find some time for this......
I need to make the table, the chairs, the platters, the other detail of this strange world, also work on the composition. Find a good spot for the composition on the asteroid.
Also...... I have to learn to get my "game" tricks of the trade for better handling of information, LOD's, clever lighting rigs, maybe some texture baking, and other shader switches for composition later. Once I have the workflow and world, I think this could be used for animations later with my character Minlis or Krahli.
Onwards!