HellHound mech
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Steve
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HellHound mech
I think this isn't really a 'sketch' so it probably warrants its own thread
For those who checked outThis little thread you caught a glimpse of a strange looking pod. Well, two years on from making that 'Vulture' mech, I decided to have another go at something that goes *stomp-stomp*. So here it is
Here's the final thing as used in the game
http://www.mechwarrior3.org/wforum/file ... nd_138.jpg"
There's a serious jump in detail from one screenshot to another where I forgot to hit Printscreen...2 days worth of niggling away at it, sorry guys
For those who checked outThis little thread you caught a glimpse of a strange looking pod. Well, two years on from making that 'Vulture' mech, I decided to have another go at something that goes *stomp-stomp*. So here it is
Here's the final thing as used in the game
http://www.mechwarrior3.org/wforum/file ... nd_138.jpg"
There's a serious jump in detail from one screenshot to another where I forgot to hit Printscreen...2 days worth of niggling away at it, sorry guys
Last edited by Steve on 11 Sep 2011, 20:25, edited 2 times in total.
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jamesmc
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Re: HellHound mech
Very cool!
Hard edge modeling in Zbrush?
Never got the hang of it with Zbrush or 3DCoat.
Hard edge modeling in Zbrush?
Never got the hang of it with Zbrush or 3DCoat.
Walk by faith, not by sight.
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Steve
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Re: HellHound mech
Not at all...this is still rusty old Truespace 6.6!
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jamesmc
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Re: HellHound mech
Ah!Steve wrote:Not at all...this is still rusty old Truespace 6.6!
Still, excellent modeling - very clean.
Walk by faith, not by sight.
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froo
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Re: HellHound mech
Damn dude!
Very nice as always Steve.
Very nice as always Steve.
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bitkar
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Re: HellHound mech
this looks very good indeed.
Michal aka bitkar
tS freak since tS2 (1998) and forever (tS7.61 modeler)
tS freak since tS2 (1998) and forever (tS7.61 modeler)
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Breech Block
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Re: HellHound mech
Another model type that seems forever stuck on my "To Do" list. Sigh!
As always, impressive work, Steve. Even moreso having been crafted using tS's clunky tools.

As always, impressive work, Steve. Even moreso having been crafted using tS's clunky tools.
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Steve
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Re: HellHound mech
Thank you
I must be honest with you fellas though, I'm using no tools that aren't available in other 3D packages, so far I've only used Extrude, Bevel, add vertex, add edge, SDS for the cockpit and boolean subtract, when I have a moment I'll break down what I'm doing to create the shapes and details here
I must be honest with you fellas though, I'm using no tools that aren't available in other 3D packages, so far I've only used Extrude, Bevel, add vertex, add edge, SDS for the cockpit and boolean subtract, when I have a moment I'll break down what I'm doing to create the shapes and details here
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Peter
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Re: HellHound mech
This is truly awesome modeling!
I keep realizing that TS is a superb modeling tool.
I keep realizing that TS is a superb modeling tool.
a day without orange juice is like... a day without orange juice
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Steve
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Re: HellHound mech
Thanks peter =)
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Steve
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MikomDude
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Re: HellHound mech
"view comment on DA" 
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Steve
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Re: HellHound mech
"View reply to comment on DA" 
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MikomDude
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Re: HellHound mech
Hehe, thanks for the watch 
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Steve
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Re: HellHound mech
Not a problem
Up to over 50K in polys so far, so might as well not care about the details
Added the waist in. The upper torso can twist, shake side to side and up and down, legs can move in all directions and the hydraulics work
When I've modelled it all, I'll be adding pipes and cables to it, use SDS and then use MotionStudio to rig the entire mech together... Should get exciting
Up to over 50K in polys so far, so might as well not care about the details
Added the waist in. The upper torso can twist, shake side to side and up and down, legs can move in all directions and the hydraulics work
When I've modelled it all, I'll be adding pipes and cables to it, use SDS and then use MotionStudio to rig the entire mech together... Should get exciting
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bitkar
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Re: HellHound mech
very good, i like the design. Good luck with the rigging :)
Michal aka bitkar
tS freak since tS2 (1998) and forever (tS7.61 modeler)
tS freak since tS2 (1998) and forever (tS7.61 modeler)
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Breech Block
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Re: HellHound mech
Can't wait to see this baby finished.

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Steve
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Re: HellHound mech
Nobody panic
I'm alive
Barely
Been doing one of four things since last friday, Winching some gliders into the air, getting winched into the air, sleeping in either a tent on the side of what felt like a mountain shilst sharing a sleeping bag, and dodging arbitrary BBQs and cheap music so not much time to get back to this
Glad you liked what I did, because I certainly didn't, so I edited it, and went a little gung-ho with the details. These screenshots are unrendered, so as you'll find them in Truespace
And I'm typing this from a comfortable bed listening to whatever damn music I want to
I'm alive
Barely
Been doing one of four things since last friday, Winching some gliders into the air, getting winched into the air, sleeping in either a tent on the side of what felt like a mountain shilst sharing a sleeping bag, and dodging arbitrary BBQs and cheap music so not much time to get back to this
Glad you liked what I did, because I certainly didn't, so I edited it, and went a little gung-ho with the details. These screenshots are unrendered, so as you'll find them in Truespace
And I'm typing this from a comfortable bed listening to whatever damn music I want to
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Peter
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Re: HellHound mech
The details you've added far exceed the reference image you posted earlier. Do you have sketches you're working from, or is this all spontaneous freehand? The latter would be astonishing.
Great work!
Great work!
a day without orange juice is like... a day without orange juice
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MikomDude
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Re: HellHound mech
Very nice, this model is really starting to look complicated. I'm not much into mechs myself, I prefer wheels or hovercraft but this is starting to look pretty good! 
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Steve
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Re: HellHound mech
Afraid it's all spontaneous free hand Peter, I can't draw to save my life so I just tend to do things on the trot as I see them in TruespacePeter wrote:The details you've added far exceed the reference image you posted earlier. Do you have sketches you're working from, or is this all spontaneous freehand? The latter would be astonishing.
Great work!
thanks,MikomDude wrote:Very nice, this model is really starting to look complicated. I'm not much into mechs myself, I prefer wheels or hovercraft but this is starting to look pretty good!
I'll make sure to give you all a Wireframe next time round
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Steve
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Steve
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Re: HellHound mech
Haha oh god sorry, I didn't realise how hillariously gigantic that image was
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Breech Block
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Re: HellHound mech
Holy Crap, Batman! Awesome work Steve, just awesome. Thanks for the wires; and there was me thinking my meshs' were good. 
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bitkar
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Re: HellHound mech
yours are good too, its just about patience and time :)
steve made very detailed mesh - veeery good job, man!
steve made very detailed mesh - veeery good job, man!
Michal aka bitkar
tS freak since tS2 (1998) and forever (tS7.61 modeler)
tS freak since tS2 (1998) and forever (tS7.61 modeler)
















