Copy UV script

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clintonman
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Copy UV script

Post by clintonman »

A script used to copy uv values from one mesh to another. Developed to solve a problem I had with a skinned mesh that needed to have uvs assigned and I didn't want to use truespace to create the map.

http://clintons3d.com/plugins/truespace ... index.html"
Clinton Reese

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Draise
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Re: Copy UV script

Post by Draise »

This.. may come in handy. I usually try UV and put shaders on my mesh BEFORE rigging - but I can see why you'd need to do it after every now and then. Is triangulation absolutely necessary though?

I mean, if you export with quads, then import with quads - this doesn't change anything? Or does TS re-triangulate every quad independately for the viewport?
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clintonman
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Re: Copy UV script

Post by clintonman »

Draise wrote:This.. may come in handy. I usually try UV and put shaders on my mesh BEFORE rigging - but I can see why you'd need to do it after every now and then. Is triangulation absolutely necessary though?

I mean, if you export with quads, then import with quads - this doesn't change anything? Or does TS re-triangulate every quad independately for the viewport?
I don't know. It might be ok for quads. It wouldn't work for n-gons. There's only 2 ways to triangulate a quad and the import and export may maintain the underlying triangulation. Triangulation guarantees it will match up after importing, though it may not be necessary for tris and quads.

Truespace might re-triangulate during the modeling process, but that can be turned off by setting autotriangulate to none.

I usually uv and texture before skinning too.
Clinton Reese

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trueBlue
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Re: Copy UV script

Post by trueBlue »

I could be wrong but I heard that trueSpace actually hides the triangulation unless a user chooses to show them.
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clintonman
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Re: Copy UV script

Post by clintonman »

trueBlue wrote:I could be wrong but I heard that trueSpace actually hides the triangulation unless a user chooses to show them.
Yep, that's true.
Clinton Reese

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clintonman
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Re: Copy UV script

Post by clintonman »

Update March 2020

made persistent install script

No change to the script itself, just changed the installer to the persistent method.
Clinton Reese

http://clintons3d.com

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