A script used to copy uv values from one mesh to another. Developed to solve a problem I had with a skinned mesh that needed to have uvs assigned and I didn't want to use truespace to create the map.
http://clintons3d.com/plugins/truespace ... index.html"
Copy UV script
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clintonman
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Copy UV script
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Draise
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Re: Copy UV script
This.. may come in handy. I usually try UV and put shaders on my mesh BEFORE rigging - but I can see why you'd need to do it after every now and then. Is triangulation absolutely necessary though?
I mean, if you export with quads, then import with quads - this doesn't change anything? Or does TS re-triangulate every quad independately for the viewport?
I mean, if you export with quads, then import with quads - this doesn't change anything? Or does TS re-triangulate every quad independately for the viewport?
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clintonman
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Re: Copy UV script
I don't know. It might be ok for quads. It wouldn't work for n-gons. There's only 2 ways to triangulate a quad and the import and export may maintain the underlying triangulation. Triangulation guarantees it will match up after importing, though it may not be necessary for tris and quads.Draise wrote:This.. may come in handy. I usually try UV and put shaders on my mesh BEFORE rigging - but I can see why you'd need to do it after every now and then. Is triangulation absolutely necessary though?
I mean, if you export with quads, then import with quads - this doesn't change anything? Or does TS re-triangulate every quad independately for the viewport?
Truespace might re-triangulate during the modeling process, but that can be turned off by setting autotriangulate to none.
I usually uv and texture before skinning too.
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trueBlue
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Re: Copy UV script
I could be wrong but I heard that trueSpace actually hides the triangulation unless a user chooses to show them.
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clintonman
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Re: Copy UV script
Yep, that's true.trueBlue wrote:I could be wrong but I heard that trueSpace actually hides the triangulation unless a user chooses to show them.
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clintonman
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Re: Copy UV script
Update March 2020
made persistent install script
No change to the script itself, just changed the installer to the persistent method.
made persistent install script
No change to the script itself, just changed the installer to the persistent method.