This is where I live. I decided to revisit and finish an old project that was started in Lightwave. The first image shows the progress from way back in 2007. I transferred the scene to truespace via collada and gave everything a pink/purple indigo scene based color material. Just a crazy color to be sure everything was covered. I took a look at the light bulbs and downloaded ies files from the GE lighting website. The first render attempt failed because indigo didn't recognize the ies file. It was the -1 in the first line of numbers causing the problem. IES spec says -1 is ok but indigo wants some lumen value. So I took the rated lumens value from what looks like the comments section and replaced the -1 with 755 and it worked. In the last image I start replacing the crazy pink with more generic colors. Next I plan to continue replacing the colors and model some bevels/chamfers so the corners aren't so sharp. i also started taking pictures for texture maps later. My ultimate goal is to make it look like the real thing. I'll post a photo of that when I'm closer and after I clean up around here. It's more than a little bit messy.
Now make a scene where all the action happens - The writing of plug-ins and scripts.
Walk by faith, not by sight.
clintonman
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Re: My Condo
Postby clintonman »
jamesmc wrote:Very nice Clintonman!
Now make a scene where all the action happens - The writing of plug-ins and scripts.
I think you jinxed me. Feels like I spent the weekend fixing script and plugin errors.
Not too much done for this update. Used textures for the floors and refined the refrigerator a little bit. The kitchen turned out ok, but the carpet is tiling so next time I'll take a bigger picture of the carpet. The one used was a very small zoomed in portion.
Good so far. How much detail will there be? Will you model the various small objects in the room? Sometimes interior/architectural images are realistic except that there is so little stuff in the rooms. How about a grunge version later? Then you won't have to clean up for a photo.
I prefer dangerous freedom over peaceful servitude. -- Thomas Jefferson/Jean Jacques Rousseau
clintonman
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Joined: 21 May 2009, 21:08
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Location: California
Re: My Condo
Postby clintonman »
Finis wrote:Good so far. How much detail will there be? Will you model the various small objects in the room? Sometimes interior/architectural images are realistic except that there is so little stuff in the rooms. How about a grunge version later? Then you won't have to clean up for a photo.
I do plan to have some things around and about. I'm not going for the arch-viz super clean look especially since my goal is to see how close I can get to reality. As far as post-apocalyptic grunge look I'll take it under advisement.
BTW, the last sentence of yours did make me laugh.
Trying to do at least a little bit every day. Refined the kitchen cabinets. The center sections of the doors look a little bit too deep. The plain color looks a little odd too. I'll switch that over to something with some more specularity and a texture so it's not so clay like. First thing will be to reshape the stove.
This render is from 5 days ago. I started reshaping a couple of things and changing materials. The workflow was awkward with the nodes based materials, so I updated the export script and all the materials so that their parameters could be viewed in the panel instead of the link editor. The ies lights are also improved and some not so useful features were removed. When I started the script was 1606 lines of code. Now it's down to 1112 lines and it has better error checking. I'll continue with this project after I finish, document and release the changes. Hopefully, I'll be back in a couple of days.
The update to the indigo materials and exporter is done. I reduced the shine on many materials and started using wood textures from photos I took. The aquarium has transparency and the refrigerator has some beveling on it. I also got around to subdividing the seat of the chair, so it's not so angular.