truespace bones and XYZ translation bug or by design?

Legacy tS 6.6
slicer4ever
Petty Officer Second Class
Posts: 22
Joined: 29 Jun 2009, 03:02

truespace bones and XYZ translation bug or by design?

Post by slicer4ever »

hello all, i've got a question on the way truespace and bones interact, now then i create an cube, and add about 4 sweeps upward, i then add joints at the first and third segment, and attach it to my model, i then go to the first joint, and customize it to allow X/Y/Z translation and remove min/max, and this is where i notice a potential bug, if i move in X/Y direction the joint's vertices move with it, however when moving in the z direction, instead of moving the joints vertices and children vertices, it moves only the children vertices

here are two pictures to help, first showing how the vertices move in the y axis, second how they don't then scale up in the z direction like they should(or at least imo should)

Image
Image


so, i'm wondering is this a bug, or is this a by design problem i've come across, and is their a solution for what i want to do?