Cayenne wrote:avatars.xls was part of the more advanced avatar system , which was using articulate human avatars , as far as I know the file and system is now obsolete and this system only was seen in betas , however it may be possible to utilize the system again but as far as i know the interfaces to the system were either removed altogether or are now hidden..
You might be able to test this by setting the path in theNetwork , NetProperties to the avatar.xls file , and also set the ContentSrv to the avatars.xls path as well , however I am not sure it will still work as expected due to the interfaces/avatar objects possibly being removed from the application.
The current method to assign avatars is in the privs.xls , its assigned by a numeric ID in the avatar column, I think upto 10 can be assigned starting at 0 , they relate to the avatars in scripts probjects , eg Avatar.RsObj, Avatar1.RsObj , Avatar2.RsObj, more could be added if you wanted to, as far as I know it it should be Avatar.RsObj = 0 index , and so on .
thanks
Paul
Thanks Paul, we need all the help we can get on getting realistic avatars and related gestures, wardrobes, etcetera up and running, and as you see it looks like we are going to have to develop all that from scratch due to the related system abandoning that seems to have occurred just before Beta was shut down.
In looking over what you said above... does that mean that avatar1 and avatar2 for instance would be available to ALL users serverside? or is there some remnant provision clientside for related preobjects as well... wardrobes, hairstyles, etcetera that a client may save and utilize as well?
Thanks for the help on all this, we sure need all we can get! lol
