Modeling practice

Peter
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Modeling practice

Post by Peter »

Some serious modeling practice. From Star Wars Incredible Cross-Sections. A chunk of one of the Space Ships.
Freehand, all done in TS work space. Comments welcome ;)
scrn1a.jpg
scrn2a.jpg
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jamesmc
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Re: Modeling practice

Post by jamesmc »

I like it a lot.

Cross sections are cool and not utilized enough in the 3Dart world, more in CAD.

Since I like to rip and tear, seeing the inner works of a crossection of something compromised by unknown forces would be cool. :)
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MikomDude
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Re: Modeling practice

Post by MikomDude »

Very cool! I want to know what it is though, I've been starting at it for a whole minute trying to figure it out. Is it a part of a Pod-racer? a part of a Trade Federation Command ship? Maybe a wing from a Sith Interceptor? Or am I completely off? =P
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Breech Block
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Re: Modeling practice

Post by Breech Block »

WOW! Now that is way cool. Love the metalic look you have got going on. :bananacool2:

Good luck with this as every time I look at a Droid Tri Fighter, trying to figure the design layout just gives me a headache.
Peter
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Re: Modeling practice

Post by Peter »

Thanks everyone. That's all I'll be building of that model. And Breech Block guessed it correctly! I'm going to do another one - just a chunk - might be a fun guessing game :)
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Dragneye
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Re: Modeling practice

Post by Dragneye »

Serious modeling and darn good textures. Nice job Peter
Peter
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Re: Modeling practice

Post by Peter »

jug1.jpg
Another installment. What Star Wars vehicle is this a part of? ;)
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Breech Block
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Re: Modeling practice

Post by Breech Block »

Well, if i were to take a guess, it would be the A5 Juggernaut. Looking mighty fine too. :bananacool2:
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BNG
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Re: Modeling practice

Post by BNG »

Very cool indeed. The detail is incredibley nice. It sort of renews my fundemental belief that Truespace is a quite amazing peice of software. :bananalove:
Peter
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Re: Modeling practice

Post by Peter »

thanks!
And Breech Block, you guessed right again - must be a Star Wars fan.
I'm getting the hang of modeling in TS. It really has lots of great features. All it really lacks is an edge-slide function, and maybe flatten-polygons.
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Breech Block
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Re: Modeling practice

Post by Breech Block »

Peter wrote:thanks!
All it really lacks is an edge-slide function, and maybe flatten-polygons.
BTW, you can slide an edge across the surface of a face/polygon in Pont edit mode using the slice tool. Okay, admitedly it adds a new edge but you can easily delete the original. Thats how i used to manage it.

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