I am trying to animate a texture in tS7.6, Modeler side.
The object is painted with a numbered bitmap file so trueSpace should load the next file when it renders the next frame.
This doesn't work at Lightworks rendering (real time preview is okay though)
I checked in other versions : no problem with tS7.61 and tS6.6.
I've attached a numbered file texture. Can someone try to paint some object with that texture and give a feedback ?
I wonder if the problem some from my tS setup/configuration or if it is a bug with that version...
Animated texture broken in tS7.6 ?
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Emmanuel
- Chief Warrant Officer
- Posts: 670
- Joined: 14 Jun 2009, 06:47
Animated texture broken in tS7.6 ?
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Emmanuel
- Chief Warrant Officer
- Posts: 670
- Joined: 14 Jun 2009, 06:47
Re: Animated texture broken in tS7.6 ?
Okay, I found.
It is a tS7.6 bug with PNG files. If I use BMP file format instead, it works.
Good to know that.
It is a tS7.6 bug with PNG files. If I use BMP file format instead, it works.
Good to know that.
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v3rd3
- Lieutenant Commander
- Posts: 1191
- Joined: 21 May 2009, 20:04
Re: Animated texture broken in tS7.6 ?
Thanks for posting Emmanuel... it is good to know about that glitch
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Cellulo
- Lieutenant
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- Type the number ten into the box: 9
- Location: France
Re: Animated texture broken in tS7.6 ?
Merci pour l'info.