Im fairly new to truespace [been using anim8or up until last month or so] > I have a qwezzie about Rigging multiple objects together in TS7.6 / 7.61.
my scenario -
I have a body of a character made up of 2 parts [ 2 parts :- MJBody and MJHead] . Both are seperate objects [encap'sd in 3D] to form 1 object [MJALL].
MJBody is comprised of the objects :- Torso, 2 forearms, 2 hands, legs [both, plus hips are one mesh] 2 feet. [ALL seperate obj's, encap'sd in 3D as 1 object :- MJBody]
MJHead is comprised of the objects :- Face, Skull. [ALL seperate obj's, encap'sd in 3D as 1 object :- MJHead ]
I did it this way as i couldnt get TS7 to texture individual parts of a "single" body mesh. It always edited the whole mesh with the current texture. So i made seperate obs and textured each seperately.
But when i try to attach skin to skeketon, it will only attach to 1 mesh. All the seperate parts can be highlighted when Att Skin 2 Skele is used but i need ALL of the meshes to attach.
Anyone know how to do it? Am i looking at it Ahrse about?
HELP!!! im really stuck on this one.


