character walk

DarkScythe
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character walk

Post by DarkScythe »

A test walk of the character I am making... I will complete the animation when my pc get sorted out for now only chunk by chunk animation is allowed.

just double click the image to play the animation.
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walk.gif
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Finis
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Re: character walk

Post by Finis »

What software?
I prefer dangerous freedom over peaceful servitude. -- Thomas Jefferson/Jean Jacques Rousseau
DarkScythe
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Re: character walk

Post by DarkScythe »

I used blender...I will render another one with a front view of the character... maybe later.
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Steinie
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Re: character walk

Post by Steinie »

The stair climb came out good, looked convincing.
froo
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Re: character walk

Post by froo »

Looks good DarkScythe. Well done! :bananacheers:
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Tommy
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Re: character walk

Post by Tommy »

Nice work indeed!!! Is it possible to have a short explanation how you did it?
"Carpe diem"
DarkScythe
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Re: character walk

Post by DarkScythe »

Nice work indeed!!! Is it possible to have a short explanation how you did it?
thanks everyone.. heres the tutorial of the IK chain that I follow it is a 3 part video its very straight forward and easy to follow. take note of the foot being flat to the ground. although 2.49 the same procedure is done in 2.5 you can follow it.

(you can really tell that blender 2.5 was'n't really rewritten from ground up :roll: as they claim)

http://www.youtube.com/watch?v=ZU8Qcm5_Oc0


BTW: the bind to armature via automatic weights is do have a bug sometimes it doesn't assign the weights perfectly you have to weight paint it or assign vertex group manually to fix the weight to the bones.
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Dragneye
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Re: character walk

Post by Dragneye »

Nice cycle so far.
jeffroig
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Re: character walk

Post by jeffroig »

Good job, lets see some more.
..

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