How does the Objectman TSX plugin work?
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BNG
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How does the Objectman TSX plugin work?
What version of TS was this plugin written for, and can anyone explain how I can get it to work with importing and exporting the various 3D Exploration model formats it supports? I have 3DEX 1.5.5 installed with essentially the same plugins that come with both the plugin and 3DEX itself. I got the original plugin at Moonman's old site a few years ago, but when I try to actually use the plugin all I get on the output model is a 3D logo object. I primarily am interested in the XSI import export converter of the plugin, but I seem clueless as to how to use it properly. Thanks, Leroy.
Casual Truespace 3D modeling hobbyist. My Truespace blog and simple 3d Modeling Tutorials for Casual Model Makers.
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stan
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Re: How does the Objectman TSX plugin work?
it read libraries of objects can't remember how you loaded them. the moonman version is a demo so you have 30 days .