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The great thing is that once you set up the scene and rendered inside kerkythea you can export it as a kerkythea filenigec wrote:Its free which is always a good start![]()
I use Thea which is Kerkythea's younger brother, but the only thing in common really is the workspace navigation is similar and the same developer.
What I always like was the ability to build a scene, you can import models, move stuff around, retexture
Your render lacks a bit of depth.. you need something that you can see both the shape on and the background.MikomDude wrote:Ok, now I made a test render in Kerkythea. I'm not sure about all the settings yet so it probably isn't the best but please, tell me what you think.
No I rendered it in one picture and added the glow and the trail inside Photoshop... the glow is a blurred copy of the grid and a blurred copy of the light of the bike and the trail is a motion blurred copy of the lights....MikomDude wrote:So what you're saying is, you rendered it in different layers and later edited those layers in and image manipulation program? Ok, I think I understand, wouldn't quite know how to do it myself though.
Yup thats the guy !MikomDude wrote:Cool, so he is the guy that made the lightcycles. I should ask him for some advice