Challenge Interior space
-
FHembree
- Master Chief Petty Officer
- Posts: 337
- Joined: 21 Feb 2011, 17:43
- Type the number ten into the box: 9
Challenge Interior space
I think this qualifies as it meets requirements of a large container. I wanted to experiment using TS real-time texture and rendering using standalone work-space version.
This is a interior view of a rapid rail station. Not real happy with the textures and I may export it to Carrara also to try some test renderings.
This is a interior view of a rapid rail station. Not real happy with the textures and I may export it to Carrara also to try some test renderings.
-
MikomDude
- Captain
- Posts: 1930
- Joined: 04 Oct 2010, 11:12
- Type the number ten into the box: 0
- Location: The Hague, Netherlands
Re: Challenge Interior space
Not to sound picky but the train station does not really meet the requirements of the challenge. Making the interior of the train however will. It is supposed to be the interior of a large vehicle or container i.e. something that can be moved or moves on it's own. 
-
Draise
- Captain
- Posts: 3200
- Joined: 21 Sep 2009, 19:33
- Type the number ten into the box: 0
- Location: Bogota, Colombia
Re: Challenge Interior space
Looking really good! I do most if not all of my modeling in the WS, or standalone side of things.
-
Finis
- Captain
- Posts: 5410
- Joined: 21 May 2009, 18:26
- Type the number ten into the box: 0
- Location: America!
Re: Challenge Interior space
So far so good. You can always make non-challenge pictures too for the train station.
I prefer dangerous freedom over peaceful servitude. -- Thomas Jefferson/Jean Jacques Rousseau
-
MikomDude
- Captain
- Posts: 1930
- Joined: 04 Oct 2010, 11:12
- Type the number ten into the box: 0
- Location: The Hague, Netherlands
Re: Challenge Interior space
The train station is not at all a waste of modeling, in fact it's a great plus if you're going to do an interior shot and you can see it out the windows.
-
Dragneye
- Lieutenant
- Posts: 906
- Joined: 02 Sep 2009, 22:09
Re: Challenge Interior space
Coming along nicely FM.
-
FHembree
- Master Chief Petty Officer
- Posts: 337
- Joined: 21 Feb 2011, 17:43
- Type the number ten into the box: 9
Re: Challenge Interior space
I decided that I needed to make my train larger so I widened it and added another row of seating, also added larger skylight openings.
Good practice learning and working with Workspace modeling.
Not all that happy with skylight opening but will probably leave as it.
Now to add doors and export to Carrara for rendering.
Good practice learning and working with Workspace modeling.
Not all that happy with skylight opening but will probably leave as it.
Now to add doors and export to Carrara for rendering.
-
FHembree
- Master Chief Petty Officer
- Posts: 337
- Joined: 21 Feb 2011, 17:43
- Type the number ten into the box: 9
-
FHembree
- Master Chief Petty Officer
- Posts: 337
- Joined: 21 Feb 2011, 17:43
- Type the number ten into the box: 9
-
Finis
- Captain
- Posts: 5410
- Joined: 21 May 2009, 18:26
- Type the number ten into the box: 0
- Location: America!
Re: Challenge Interior space
Interesting, different, showing the interior from the exterior. I like the seats. Nice lighting. Skylights are cool.
I prefer dangerous freedom over peaceful servitude. -- Thomas Jefferson/Jean Jacques Rousseau
-
Dragneye
- Lieutenant
- Posts: 906
- Joined: 02 Sep 2009, 22:09
Re: Challenge Interior space
This is a wonderful composition. Good work.








