Olive tree

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marcel
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Olive tree

Post by marcel »

Another tree made with Sculptris and Bryce. (this is my first use of Sculptris).
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Olivier.jpg
Design - illustration - Animation
http://www.crea-vision.fr
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Steinie
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Re: Olive tree

Post by Steinie »

Not bad for your first try! Your really good with trees.
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Finis
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Re: Olive tree

Post by Finis »

The detailed parts are Bryce plants right?
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darkmage
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Re: Olive tree

Post by darkmage »

Stupendous!!!

After your first go with Sculptris and not long using Bryce, you have created something to beat any render I have ever done with either program.

You must have natural talent mate :) :)
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marcel
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Re: Olive tree

Post by marcel »

Thanks.
@ Finis : several trees. I use a tree as a branch. duplicate the branch. In this way i use the tree editor for each branch. It is easier to create big tree.
@ Darkmage : i think trueSpace, Sculptris and Bryce are good friends, free and complementary. Bryce have a very good reduction polygons tool to export trueSpace object with a realtime viewer and polygons count. You can use it instead the similar tool in trueSpace and avoid to import a too big object before. it's as if I was working on the same software.
Design - illustration - Animation
http://www.crea-vision.fr
darkmage
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Re: Olive tree

Post by darkmage »

Yes Bryce is good.

I have used it for years.
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rjeff
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Re: Olive tree

Post by rjeff »

While I love Bryce, I don't think it displays the imprted wireframe correctly.

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