I want to do animations in Mach Studio Pro (it's really fast, and I like it's traditional render methods using Direct X 11 tech) - to do quick animations.
After I've squeezed juice from there - I'll go to Unreal.
But till then... I'm having fun using my army of nearly dead or dying or completely dead software.


1. Create terrain in Bryce, throw in some textures, export it with textures as FBX
2. Import to Softimage, make a dome, put on the textures
3. Export from SI to the Mach Studio Pro format
4. Import to Mach Studio Pro
5. Setup shaders and lights and AO and GI and environment lighting and specular stuff - oh and cameras and DOF
6. Enjoy the view
7. Render - wait 2 seconds.
8. Viola, an HD frame with passes and whatnot.

