Making a thinking coconut. I am having fun with it. The hair in TS is so much fun! But it doesn't have any qualities like collisions with other objects, inertia, not bounce. I am theorizing that you can do the like with some clever rigging.. but I haven't done any hardcore rigging in TS to know what to do without it crashing.
I wish I could develop a code that would cull you from doing loops of commands that crash TS, thus maknig it stable and you'd be like "oh, I can't do that" as nothing happens (instead of it crashing).


