Coconut Concept art

User avatar
Draise
Captain
Posts: 3200
Joined: 21 Sep 2009, 19:33
Type the number ten into the box: 0
Location: Bogota, Colombia

Coconut Concept art

Post by Draise »

Image

Making a thinking coconut. I am having fun with it. The hair in TS is so much fun! But it doesn't have any qualities like collisions with other objects, inertia, not bounce. I am theorizing that you can do the like with some clever rigging.. but I haven't done any hardcore rigging in TS to know what to do without it crashing.

I wish I could develop a code that would cull you from doing loops of commands that crash TS, thus maknig it stable and you'd be like "oh, I can't do that" as nothing happens (instead of it crashing).
User avatar
Draise
Captain
Posts: 3200
Joined: 21 Sep 2009, 19:33
Type the number ten into the box: 0
Location: Bogota, Colombia

Re: Coconut Concept art

Post by Draise »

Image

Working on the coconut again. This time this isn't really what I am looking for. But ohwell. I will try the hair thing again. I think I need long sparse hair over the whole body out to the end.
User avatar
Draise
Captain
Posts: 3200
Joined: 21 Sep 2009, 19:33
Type the number ten into the box: 0
Location: Bogota, Colombia

Re: Coconut Concept art

Post by Draise »

Image

It looks not too bad tho! =)
User avatar
Draise
Captain
Posts: 3200
Joined: 21 Sep 2009, 19:33
Type the number ten into the box: 0
Location: Bogota, Colombia

Re: Coconut Concept art

Post by Draise »

Image

I love this new image hoster minus.com.. one that finally doesn't compress your images!

This is looking much better now. More like a coconut, but still not quite there......

Now it's late. I gotta go home and sleep.
User avatar
Draise
Captain
Posts: 3200
Joined: 21 Sep 2009, 19:33
Type the number ten into the box: 0
Location: Bogota, Colombia

Re: Coconut Concept art

Post by Draise »

Image

Better gamma and now.. I just gotta wait till my client likes it, and try make it more like the way he wants it.
jeffroig
Chief Warrant Officer
Posts: 662
Joined: 22 May 2009, 10:49
Type the number ten into the box: 0

Re: Coconut Concept art

Post by jeffroig »

Now I know what happened to my bowling ball... :lol:
..
User avatar
bitkar
Captain
Posts: 2089
Joined: 16 Mar 2010, 07:14
Type the number ten into the box: 0
Location: Czech Republic

Re: Coconut Concept art

Post by bitkar »

that is cute coconut :)
Michal aka bitkar
tS freak since tS2 (1998) and forever (tS7.61 modeler)
User avatar
3dfrog
Senior Chief Petty Officer
Posts: 175
Joined: 21 May 2009, 21:09

Re: Coconut Concept art

Post by 3dfrog »

Nice Coconut, will you put morphs on his face?

Return to “Work in Progress”