SMC 65 Container - Extra Dimensional Container

User avatar
Finis
Captain
Posts: 5410
Joined: 21 May 2009, 18:26
Type the number ten into the box: 0
Location: America!

SMC 65 Container - Extra Dimensional Container

Post by Finis »

I saw Ultra Violet on TV and liked the extra dimensional storage they had like the weapons storage.

Here is a container with mysterious objects in it. The objects wouldn't normally fit in it.

The beam uses the glow transparency shader (used on the color panel) with the noise feature to make the swirls. The activated balls have another ball around them which also uses that shader.

Viewer defined art features (viewer assigns meaning):
- Items float
- Balls don't cast shadows
- Infinity symbol with fractal texture
- When activated one ball has a positive light and the other a negative light.

Here is the nearly finished picture. More wip making of stuff later. Comments and advice welcome.

TS 7.6 model side. Lightworks render.
Attachments
Container.jpg
I prefer dangerous freedom over peaceful servitude. -- Thomas Jefferson/Jean Jacques Rousseau
v3rd3
Lieutenant Commander
Posts: 1191
Joined: 21 May 2009, 20:04

Re: SMC 65 Container - Extra Dimensional Container

Post by v3rd3 »

That is really cool Finis. I liked that movie a lot.... great sfx.
User avatar
Finis
Captain
Posts: 5410
Joined: 21 May 2009, 18:26
Type the number ten into the box: 0
Location: America!

Re: SMC 65 Container - Extra Dimensional Container

Post by Finis »

Need to make the glow shader noise more apparent.

After reading my earlier post I am eagerly awaiting some JamesMC humor including the words "activated balls".
I prefer dangerous freedom over peaceful servitude. -- Thomas Jefferson/Jean Jacques Rousseau
User avatar
Finis
Captain
Posts: 5410
Joined: 21 May 2009, 18:26
Type the number ten into the box: 0
Location: America!

Re: SMC 65 Container - Extra Dimensional Container

Post by Finis »

Changed the lighting a little and some textures. The darker table makes the beam's noise visible.

Global Environment light (HDRI), no shadows, with the TS standard kitchen HDRI. One infinite light (? parallel rays) with mapped shadows. The balls have lights and one is a negative intensity light.
Attachments
Container.jpg
Last edited by Finis on 10 Aug 2011, 15:37, edited 2 times in total.
I prefer dangerous freedom over peaceful servitude. -- Thomas Jefferson/Jean Jacques Rousseau
User avatar
Finis
Captain
Posts: 5410
Joined: 21 May 2009, 18:26
Type the number ten into the box: 0
Location: America!

Re: SMC 65 Container - Extra Dimensional Container

Post by Finis »

Now wip stuff. The lighting and texturing give this picture its look. The modeling is simple.

The case began as a rounded cube primitive. I resized it to have the shape I wanted, applied SDS, extracted the final mesh, and pointed edited to cut it in two. Then I Boolean subtracted copies of the beam object from the pieces.

The case has a plain color, one of the TS standard bump images, and wrapped woven anisotropic reflectance.
Attachments
MO_Case_wire.jpg
I prefer dangerous freedom over peaceful servitude. -- Thomas Jefferson/Jean Jacques Rousseau
User avatar
Finis
Captain
Posts: 5410
Joined: 21 May 2009, 18:26
Type the number ten into the box: 0
Location: America!

Re: SMC 65 Container - Extra Dimensional Container

Post by Finis »

v3rd3 wrote:That is really cool Finis. I liked that movie a lot.... great sfx.
Thanks!
I prefer dangerous freedom over peaceful servitude. -- Thomas Jefferson/Jean Jacques Rousseau
User avatar
Finis
Captain
Posts: 5410
Joined: 21 May 2009, 18:26
Type the number ten into the box: 0
Location: America!

Re: SMC 65 Container - Extra Dimensional Container

Post by Finis »

I made the case greener. The infinity symbol in the beam is black now so the gold fractal can indicate that the other one is active.

Unless there are must do suggestions this will be my SMC entry.

Wip stuff:

The beam is a cylinder reshaped with the resize tool. The infinity symbol is a Boolean union of two reshaped toruses. I tried to use the text tool for the infinity symbol but I couldn't find a way to use non-keyboard symbols.
Attachments
Container.jpg
Container_wire.jpg
I prefer dangerous freedom over peaceful servitude. -- Thomas Jefferson/Jean Jacques Rousseau
User avatar
Finis
Captain
Posts: 5410
Joined: 21 May 2009, 18:26
Type the number ten into the box: 0
Location: America!

Re: SMC 65 Container - Extra Dimensional Container

Post by Finis »

Here are the settings for the beam texture.
Attachments
MO_Beam_Shader.jpg
I prefer dangerous freedom over peaceful servitude. -- Thomas Jefferson/Jean Jacques Rousseau
jamesmc
Captain
Posts: 1776
Joined: 08 Jul 2009, 15:35

Re: SMC 65 Container - Extra Dimensional Container

Post by jamesmc »

Always loved the old trueSpace interface for textures and shaders. :)
Walk by faith, not by sight.
User avatar
bitkar
Captain
Posts: 2089
Joined: 16 Mar 2010, 07:14
Type the number ten into the box: 0
Location: Czech Republic

Re: SMC 65 Container - Extra Dimensional Container

Post by bitkar »

jamesmc wrote:Always loved the old trueSpace interface for textures and shaders. :)
indeed, the material editor is awesome.
Michal aka bitkar
tS freak since tS2 (1998) and forever (tS7.61 modeler)

Return to “Work in Progress”