tS76 Modelside Edition V2.0 [OUTDATED]

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Cellulo
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tS76 Modelside Edition V2.0 [OUTDATED]

Post by Cellulo »

New 2.1 version available on this new topic : vi ... =43&t=5111

Here the new version of my personnal trueSpace version, "trueSpace Modelside Edition V2.0", all in one setup file installation.

Download: tS76_Modelside_Edition_V2.exe
Readme: trueSpace76_Modelside_Edition_V2.txt


For people that want only plugins or shaders from "trueSpace Modelside Edition V2.0" for the old trueSpace version in separate zipped files, here the related topics:

tsx Plugins Pack V1.0 Topic

Shaders and Materials Pack V1.0 Topic

Happy modeling all!!

EDIT: link fixed for the Shaders and Materials pack.
Last edited by Cellulo on 04 Nov 2016, 08:14, edited 28 times in total.
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Re: tS76 Modelside Edition V1.0

Post by Cellulo »

I have begin to make the same setup file installation "all in one" for the tS761 B8 Standalone version.
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Re: tS76 Modelside Edition V1.0

Post by Cellulo »

Here the last updates i do for the V2 of the modelside edition:

-Added new layout "trueSpace6_Expanded", if you lost the layout by mistake, just click on "trueSpace6_Expanded" deck to restore the Modelside with icons expanded.
-Added new menu at top right of the main screen for the modelside, made by Emmanuel, see at vi ... =12&t=2994" .
-Added ObjectAxes plugin made by Chikara Kojima, this plugin show the axes of the object selected and can be moved where you want freely.
-Added minor change in the Motionstudio documentation help file.
-Moved PolyFree plugins inside PolyTools plugins folder, also create and add help usage informations of PolyFree plugins inside the "manual.html" page of PolyTools.
-Added new manual.html page for the Polytools plugins (see in Polytools folder), plugins made by Chikara Kojima.
-Added Python DOC in the SDK folder with some examples files, source : stan , vi ... 5&start=10"
-Added minor change in the "ts76_manual.html" help file.
-Added videos tutorials for Styx and Scatter plugins made by Robert Robinson.
-Fixed some files that was not deleted correctly by the uninstalling setup.
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Re: tS76 Modelside Edition V1.0

Post by seppgirty »

It would be great if you could do a workspace patch that installs all of clintons plugins. like his fbx, doom3, collada, I can never get them working for some reason. Anyway, great work . :bananacool2:
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Re: tS76 Modelside Edition V1.0

Post by Cellulo »

I have already make the trueSpace 7.61 standalone version all in one setup installatio (in beta) with all clinton's plugins updated,unofficial updates etc.. but i have problem to upload the file on my homepage because filezilla crash all time.
Last edited by Cellulo on 05 Apr 2015, 08:46, edited 1 time in total.
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Re: tS76 Modelside Edition V1.0

Post by Tiles »

Use WinSCP :)
Free Gamegraphics, Freeware Games http://reinerstilesets.de
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Re: tS76 Modelside Edition V1.0

Post by Cellulo »

Thanks Tiles i will try it, i have other solution it's to make the setup installation executable of trueSpace 7.61 standalone and after split the file in several parts with Winrar. I will see what i do, for the moment i need to finish Modelside edition V2.
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Re: tS76 Modelside Edition V1.0

Post by clintonman »

seppgirty wrote:It would be great if you could do a workspace patch that installs all of clintons plugins. like his fbx, doom3, collada, I can never get them working for some reason. Anyway, great work . :bananacool2:
I don't know if it will help but I just discovered last week that the MS VC 2008 runtime is required for the rsx plugins I write. If they don't even load then this is the fix.
http://www.microsoft.com/en-us/download ... aspx?id=29"
If they do load then the problem is something else.
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Re: tS76 Modelside Edition V1.0

Post by Cellulo »

The MS VC 2008 runtime is already in all official trueSpace setup files, i see that when i unpack the official files, normally this file is launched at the end of the installation of trueSpace by the setup installation. The file name is "vcredist_x86.exe"
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Re: tS76 Modelside Edition V1.0

Post by clintonman »

Cellulo wrote:The MS VC 2008 runtime is already in all official trueSpace setup files, i see that when i unpack the official files, normally this file is launched at the end of the installation of trueSpace by the setup installation. The file name is "vcredist_x86.exe"
I thought truespace used the 2005 version of the VC runtime. When I tried to install my rsx plugin on a machine that had a fresh install of windows it failed to load until I installed the 2008 runtime.
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Re: tS76 Modelside Edition V1.0

Post by Cellulo »

You have right Clintonman, it's 2005 VC runtime in official setup installation files of trueSpace, i can implant the 2008 VC runtime version in my setup installation, can i change for 2008 version in my setup without make trouble in trueSpace ? , 2008 version have 2005 features ? it's strange that 2005 VB runtime and 2008 VB runtime have the same name file "vcredist_x86.exe"
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Re: tS76 Modelside Edition V1.0

Post by clintonman »

Cellulo wrote:You have right Clintonman, it's 2005 VC runtime in official setup installation files of trueSpace, i can implant the 2008 VC runtime version in my setup installation, can i change for 2008 version in my setup without make trouble in trueSpace ? , 2008 version have 2005 features ? it's strange that 2005 VB runtime and 2008 VB runtime have the same name file "vcredist_x86.exe"
I don't know. It's beyond me.
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Re: tS76 Modelside Edition V1.0

Post by seppgirty »

I don't know if it will help but I just discovered last week that the MS VC 2008 runtime is required for the rsx plugins I write. If they don't even load then this is the fix.
http://www.microsoft.com/en-us/download" ... aspx?id=29
If they do load then the problem is something else.
Thanks clinton, I'll give that a try

@cellulo

Thanks for doing this. :bananacheers:
truespace 3.2, 5.2, 6.6, ani-pack, flash plugin,........ you can check out my films athttp://www.chaosbrosfilms.com
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Re: tS76 Modelside Edition V1.0

Post by seppgirty »

maybe try hosting on this site.

http://gavitex.com/

I believe it has 25 gig of free storage.
truespace 3.2, 5.2, 6.6, ani-pack, flash plugin,........ you can check out my films athttp://www.chaosbrosfilms.com
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Re: tS76 Modelside Edition V1.0

Post by bitkar »

hi, i just ran the instalator of the modelsidel 1.0 ... you write about x64 version of tS7 exe... i dont see it after the installation. Its still 32 bit. 64 bit should be a big enhancement. What do I do wrong?
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Re: tS76 Modelside Edition V1.0

Post by Draise »

There is no 64 bit, but there is a 64 bit patch that frees up your software to use all the ram you have available (x64 Bit). You just patch the exe and viola!

Runs a lot better.
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Re: tS76 Modelside Edition V1.0

Post by bitkar »

patch exe with what? I see no other ts7.exe in my instalation after i run the installer. What patch, where can i get it?
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Re: tS76 Modelside Edition V1.0

Post by Draise »

With this: Download
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Re: tS76 Modelside Edition V1.0

Post by Cellulo »

Hi bitkar, you don't have to patch again tS7.exe, it's already patched for you, you need just to launch the install setup of "trueSpace modelside V1.0" and enjoy trueSpace modelside with no limit for the memory usage ( it depends of your number rams installed on your pc), if you go in "tS" folder you will see the file "tS7.bak" is the original file of trueSpace 7.6 installation, and the "tS.exe" file is the new one already patched to use more memory available on 64 bits system. See in the txt file "trueSpace76_Modelside_Edition_V1.txt" all is explain in detail.
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Re: tS76 Modelside Edition V1.0

Post by bitkar »

Cellulo... maybe i screwed something, but thats that - i dont see any bak file and when i look into windows task manager, i see that tS7.exe runs in 32bit mode... I will try the link from Draise (thanks man, i just need that, not the whole "update" as i use my extensions and so). I already reverted the tS (made a copy before the patching).

If this works, its the best update for tS since the end of it :) Didnt know about this kind of patch. I hope its not some botnet trojan ;) I have 8gigs of ram.
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Re: tS76 Modelside Edition V1.0

Post by Cellulo »

Hi bitkar, i explain again, you need just to launch the setup installation of Modelside V1.0 on your PC and after you can play with trueSpace modelside, no need to patch file, it's a installation setup ready to use. Of course it's only for use modelside aka trueSpace 6.6 don't use the Workspace or only for some settings, if you want to use the Workspace you need to install the official setup installation of trueSpace 7.61 B8 Standalone or full with updates patch.

For information trueSpace is a 32bit program and it always stay in 32bit due to the way of his programmation, it can be launch on 64 bit system but with limited usage of memory available , it's for that i make a already patched tS7.exe to unlock the limitation of memory usage on 64 bit system.

Here the topic when i talk about the unlock memory patch:

vi ... =39&t=4310
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Re: tS76 Modelside Edition V1.0

Post by Cellulo »

I have found gamespace on the web and after compare some files between gameSpace and trueSpace Modelside, i taked some files related for exportation games from gameSpace and put them in Modelside, and now in the Modelside i can export in MD3 quake3 format and B3D blitzbasic engine but all others formats like quake2, Half-life, unreal etc... don't work when i push the button save, a dialog box appear and say it's part of trueSpace conversion pack.Well it's better than nothing. i don't know if i let these files for my next update of the ModelSide, maybe or not.
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Re: tS76 Modelside Edition V1.0

Post by Galane »

Since the final version of Conversion Pack 2.1 has been found, no reason to not include it.
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Re: tS76 Modelside Edition V1.0

Post by Cellulo »

It' sad that not all exporters works under modelside of course it's made originally for gamepsace. it's strange that the dialog box say that provide of part of ts conversion pack but in ts conversion pack we don't have exporter for games. Also i have tested for loading models games in modelside the menu appear for load several games formats but don't work in modelside always the dialog box ts conversion pack that appear, maybe there is a trick to a complete working version import/export games formats under modelside.
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Re: tS76 Modelside Edition V1.0

Post by Cellulo »

Some news about the modelside edition V2, for the moment it's not finish, i'm working on a little manual for new users that will coming in the Modelside, it's a quick start guide html page to learn the Modelside with some gif animated examples, i'm progress slowly but i' m near of the end.
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Re: tS76 Modelside Edition V1.0

Post by Cellulo »

Updated the first topic to show the last change for the Modelside edition V2.0.
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Re: tS76 Modelside Edition V1.0

Post by Cellulo »

Updated the first post to show the last changes in Modelside Edition V2.0, i have scratched the bottom of the web and webarchive to find all this new/old stuff. i'm near of the end.
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Re: tS76 Modelside Edition V1.0

Post by seppgirty »

How did you get the md3 and b3d exporters to work?
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Re: tS76 Modelside Edition V1.0

Post by Cellulo »

I have copied some files from gameSpace to modelside and normally it's work for these two formats the others formats that appear in the menu don't work.
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Re: tS76 Modelside Edition V1.0

Post by Cellulo »

Added some new plugins shared by Bitkar, thanks Bitkar.

-Added "Sprinkle" plugin made by Brett Fattori.
-Added "FullTextures and TrueFloor1" plugins made by Libor_Stolc.
-Added "PViewer and pView2Cam" plugins made by Zion3D.
-Added "HairPlug_ts5" plugin made Primitive Itch to make polygon hair, better version than the recent 1.3 version that too buggy.

and finally i found the way to translate "MeltMeshLE101.tsx" plugin in english.
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Re: tS76 Modelside Edition V1.0

Post by Cellulo »

Last change:

-Restored "lightman" plugin made by Richard R., my own mistake mixed both files Lightman plugin with Lightmanager plugin in one folder, now it's fixed.
-Added "triGrids" plugin made by Jonathan G. Koehn.
-Added "A11lock" plugin made by TMU Aardwerk Software.
-Added "FlipUV" plugins made by unknown japanese.
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Re: tS76 Modelside Edition V2.0 SOON

Post by Cellulo »

Last change:

-Added "TransparentTurbolence.tss" shader (version 1.2), made by Fenerit.
-Added freecp source code.
-Added "Layery" plugin, made by Primitive Itch.
-Merged the two help pages in one page for the Simple Dissect plugin.
-Added source code (in freebasic) for some plugins made by DesignDevil.
-Added "DD_Widgets" made by DesignDevil.
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Re: tS76 Modelside Edition V2.0 SOON

Post by Cellulo »

-Added "AnimaCinema" plugin. Shared by stan.
-Added "FlammaLux1.0" plugin, made by Gustavio Migélez Carballeira.
-Added "tSXHorn 1.2" plugin, made by Fenerit.
-Added "UVRip" plugin, made by Bendys.
-Added "ts2Ogre" exporter plugin for Ogre3D engine, compiled source code by stan ( vi ... =31&t=4943" )
-Added "tSXSpring 1.4" plugin, made by Fenerit.
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Re: tS76 Modelside Edition V2.0 SOON

Post by spacekdet »

You're doing the Lord's work here, keep it up.
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Re: tS76 Modelside Edition V2.0 SOON

Post by Cellulo »

I m near of the end tunnel, one year passed since the first release :shock: , this second version have a lot of things inside :D .
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Re: tS76 Modelside Edition V2.0 SOON

Post by Dragneye »

What a cool thing you're doing Cellulo! Thank You for keeping the dreams alive.
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Re: tS76 Modelside Edition V2.0 [AVAILABLE]

Post by Cellulo »

Well the V2 is finally here see the first post to download it.

:bananaclaus: ***MERRY CHRISTMAS ALL !!!*** :bananaclaus:

˛. (´• ̮•)˛ ° /.♫.♫\˛. ˛ Π____. * ˛*
.°( . • .) ˛°./• '♫ ' •\. ˛*./______/~\*. ˛*.。˛
(...'•'.. ) *˛╬╬╬╬╬˛°.|田田 |門|╬╬╬
˜"*°••°*"˜¯`´¯˜"*°••°*"˜¯` ´¯˜"*°´¯˜"*°••°*"˜¯`
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Re: tS76 Modelside Edition V2.0 [AVAILABLE]

Post by Steinie »

Thank you Cellulo for all your hard work making this! I can't wait to play with this version.
Merry Christmas! :bananaclaus:
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Re: tS76 Modelside Edition V2.0 [AVAILABLE]

Post by seppgirty »

Thanks Cellulo. A Merry Christmas to you too.
truespace 3.2, 5.2, 6.6, ani-pack, flash plugin,........ you can check out my films athttp://www.chaosbrosfilms.com
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Re: tS76 Modelside Edition V2.0 [AVAILABLE]

Post by the_ant »

Hi Cellulo and all tSpace people from Italy,
too late for Xmast best wishes but in time to wish an Happy 2016 all of you... :bananacheers:

I d-loaded your mighty work about Modelside v.2.0 :worship: :worship: and try to install it ..when suddenly my 360 AntiVirus has detect a Trojan infection on tS7.exe...
ClipTrojan_TS7exe-.jpg
do you know if it is a false alarm?

Best wishes again

Stefano - Perugia - Italy
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Re: tS76 Modelside Edition V2.0 [AVAILABLE]

Post by Cellulo »

Hi the_ant, before to release for everyone this release i have checked all files with the Avira Antivirus program, only found one problem it's with the setup installation file of 3DLight render, but it's false alarm, maybe for you it's same.

"tS7.exe" file is the original file of Caligari but with the Memory patch apply on it, no other thing added. I think for your case it's false alarm, today antivirus programs are very accurate and can detect possible false virus, you are the first to report this problem because i don't have this problem when i have released the first version of the modelside, in fact the "ts7.exe" file V2 version it's the same file of V1 version and people report no antivirus problems.

If you have fear for your PC you can delete "tS7.exe" file and use the original Caligari file, to do this just rename the "tS7.bak" file in "tS7.exe", you only lost the increase memory usage from the patch. I hope your problem it's fixed.


I have retry a test on my pc and it detect nothing on the whole tS folder a part 3Dlight setup file.


EDIT: i see in your screenshot that you have the 4gb memory patch, you can try to make the patch yourself on the "tS7.exe" original caligari file like i do myself, and relaunch your antivirus on the file, have you detect a problem with the original file "tS7.exe" ?
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Re: tS76 Modelside Edition V2.0 [AVAILABLE]

Post by FHembree »

Just downloaded ts76 Modelside Edition V2.0 and installed it.
You have a done an excellent job and I must say I am impressed with the changes and the organization of plugins. :D

Only had one problem and that was the install hanged on installing Visual Studio 2013 redistributable files. I waited a long
time but I'm sure it froze up because I could not move the installation menu. Even so after alt-Ctr-del and rebooting TS seems to be working
correctly.

I decided to just go to Microsoft and download the 2015 version of Visual Studio (is case I needed it). It took about 2 hours to download and install as I have
a slow internet connection and I think total file size is about 1.5 gigabytes.
Attachments
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Re: tS76 Modelside Edition V2.0 [AVAILABLE]

Post by Cellulo »

Hi FHembree, Visual studio 2013 is needed for some plugins, at the end the setup installation install the VS2005, VS2013 and Directx web and after reboot the PC to finalize the whole installation, i have tested the setup installation on Windows XP,7,8,10 many times when i make the V2 for testing and i never have this problem, sorry i can't reproduce this problem on my pc.

What is your OS spec ?
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Re: tS76 Modelside Edition V2.0 [AVAILABLE]

Post by the_ant »

Hi Cellulo and thank you very much for immediat answer...i will try your solution as soon as possible..certanly not tonight :D ...'cos tonight is the last 2015 night...

wish you (and all tSpace's fans)an Happy (3D) New Year!!!!
:bananadrum: :bananaguitar: :bananahi:
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Re: tS76 Modelside Edition V2.0 [AVAILABLE]

Post by the_ant »

Hi Cellulo
your solution works fine ( old ts7.exe succesfully patched ) .. and now your tS76 MSide Ed.2 run perfectly on my PC without any malware alert!!!

Thanks a lot!!!
:bananacheers:
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Re: tS76 Modelside Edition V1.0

Post by Oddscar »

Cellulo wrote:I have already make the trueSpace 7.61 standalone version all in one setup installatio (in beta) with all clinton's plugins updated,unofficial updates etc.. but i have problem to upload the file on my homepage because filezilla crash all time.
Hi "Cellulo"...

I read that you were having problems uploading your "trueSpace 7.61 standalone version all in one setup installation"; I wonder if that was for reasons of file size restrictions; I suggest you to try http://www.ulozto.net" that website is an oasis of information resources; there I have uploaded some archives that contain most of the tS v7.6 download files posted at the original Caligari trueSpace website; those archives contain material that should be useful in the forums where you participate.

You can find one of those archives here:

http://www.ulozto.net/hledej?q=Caligari+trueSpace+7.6"

I am a scientist, in my work I have to handle a wide diversity of software, thereof I've had the opportunity of experiencing first hand, their features, virtues and ventures. I can with all certainty affirm that Caligari trueSpace is one of best achievements of software development in its field; for that and other reasons, trueSpace should receive all the prioritized attention and continuity that was necessary to preserve it and further develop it.

In all the areas of knowledge, the best achievements have been preserved through a consistently permanent use, maintenance and development; all that is everybody's responsibility. In the case of trueSpace, that has been accomplished thanks to the committed interest and passion of those who have participated in the creation and preservation of this fine software; but by itself trueSpace has had all the opportunities to prove the potential and the validity of its case's statements, its consistency, its serviceability; its sustainability and its socioeconomic value, all of which explain its prevalence over the unfortunate events that conspired against its commercial success. To the light of today's developments, with so many excellent programs in this software field, we can readily envision a great future for trueSpace. The current trends of this field have created the circumstantial opportunities for the return of trueSpace; those unfortunate events didn't kill trueSpace, they only prove its real value through the response and support of those who have used it, all that only made it stronger. It is time to supersede the effect of those events; the trueSpace Project is alive and must be reinstated at a worldwide scale, openly available to everybody.
Those who have been able to understand the value of trueSpace from the inside are the most qualified to continue the project of trueSpace and reinstate it in the lives, the skills, the productivity and the enjoyment of the present and the future generations.

The creativity, the talent, the efforts and the resources that have delivered and maintained trueSpace alive and kicking, have paid for their right of taking truespace to posterity; A trueSpace Open Source Project will accomplish this goal; this is a challenge for those who today are keeping trueSpace afloat and a great opportunity for many developers all over the world. The same forums where trueSpace has been preserved alive and evolving are the best startup for the formation, the organization and the implementation of this project; the Blender Project is, among many other projects, a fine example of the feasibility of this initiative.

"The highway to our future is paved with every one of our achievements, we cannot afford the loss of any of them"
Oddities Studio

So???... :bananathumb:

P.S.
Please help this initiative to grow in the minds and will of the entire trueSpace fans community, it all is in their hands...


Thanks
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Cellulo
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Re: tS76 Modelside Edition V2.0 [AVAILABLE]

Post by Cellulo »

Hi Oddscar, thanks for your interest in trueSpace but you show me a old topic that i have writed in April 5 2015, since this date, i don't have updated the setup installation of tS 7.61 standalone, and also since this date some plugins are new or updated for tS 7.61 (Workspace), i think it's better for you to grab everything from the forum related to tS 7.61 and make your own trueSpace 7.61 (Workspace) like i do myself with the trueSpace 7.6 Modelside Edition 2.0 that i have shared with the community at the end of 2015 year.

I know the better solution is to have the full source code of trueSpace but this is the property of Microsoft, if he don't want share the source code, we can't update and fix trueSpace, we can only update the last iteration of trueSpace ourselves, if i have time in the futur to make a new setup all in one for trueSpace 7.61 Workspace, sure i do it but for the moment i'm working on the Modelside Edition 2.1 version, it's long task.

As the trueSpace development is stopped for a long time now, it's better for you to see a replacement of trueSpace and actually the best is Blender, always updated and fixed, it can handle the last technology in terms of OS and GPU card.
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Emmanuel
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Re: tS76 Modelside Edition V1.0

Post by Emmanuel »

Welcome on the forum Oddscar.

Everyone here is sharing the same dream of a trueSpace rebirth. But that's probably just a dream, because even if we had the source code in our hands, I doubt a developper could take it up to the industry standards : Regarding the Modeler, some parts of the code are VERY old and badly written ; it was a nightmare -even of the trueSpace developpement team- to bring new features or even fix bugs.
There is still room for plugins though, and as long as the core software does the job -and it does-, I belive many of trueSpace weaknesses can be fixed with the use of dedicated tools.
After all, this is the real story of trueSpace : a simple tool, powered up with thousands of third party tools.

So, let's join the tSx developpers, and start building new plugins !
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Cellulo
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Re: tS76 Modelside Edition V2.0 [AVAILABLE]

Post by Cellulo »

If we 'll see Microsoft release the source code of trueSpace in the futur that's will be a cool thing but a big problem appear, it's the render engine because the render engine of trueSpace is the lightworks 7.4 (for the modelside) and it's the property of https://www.lightworkdesign.com/, i think they don't want share the source code of their render engine with the source code of trueSpace, this was a deal with Caligari when shipped trueSpace copies for customers, also this mean all shaders and plugins that use the lightworks engine are obsolete and non functionnal, we lost all this cool stuff forever if we can include a new rendering engine like Cycles, we need to rewrite all this part of trueSpace to handle the new materials features, lighting and more.
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Cellulo
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Re: tS76 Modelside Edition V2.0 [AVAILABLE]

Post by Cellulo »

The new upcoming "tS76 Modelside Edition V2.1" version is in this new topic:

vi ... =43&t=5111