Hi guys, I'll get around to checking the other threads I started in a bit
For now I have a question
I'm working on a model that has a lot of sharp edges, so to soften them up I'm trying to use the fillet, and in some places the chamfer tool
Now I'll put this politely, they are absolutely useless, it throws down extra uneeded geometry that doesn't even line up, or if I change the division angle or whatever 'boolean fix' is, it either disapears or makes it worse until I alter other things so it looks nothing like what I want, it then throws down more extra geometry and it can't even go round corners.
It's taken me two hours just to get the rounds you see in the image attached, not including cleaning up, manhandling and fixing what was left of my mesh after the tools destroyed it, and you can also see that I'll have to finalise their shapes before committing any rounded edges
Does anyone have any alternatives? Those tools are absolutely unworkable
Fillet tool
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MikomDude
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Re: Fillet tool
I have yet to find any better tools myself, however I have learned when not to use them and when to use SubDivision instead. The Chamfer Tool very often crashes trueSpace as well, another problem you just have to learn to see coming before it happens.
If you want to use a different to, all I can recommend is SubDivision. And don't forget to keep back-up your WIPs, save each save as a different file.
That's all I've learned, and yes, it as frustrated me a lot too.
If you want to use a different to, all I can recommend is SubDivision. And don't forget to keep back-up your WIPs, save each save as a different file.
That's all I've learned, and yes, it as frustrated me a lot too.
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bitkar
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Re: Fillet tool
truth is that its not the best working tool in tS :) But its just a matter of experiences to use them. Sometimes it works well. One advice, use it thisway: select edges first, then apply the tool and do as much edges on one object as you can. Doing it more times on one object edge will make very odd result.
For smoother edges, sometimes think in advance which modeling technique to use. Sometimes its better to use SDS, sometimes you can use bevel tool.
For smoother edges, sometimes think in advance which modeling technique to use. Sometimes its better to use SDS, sometimes you can use bevel tool.
Michal aka bitkar
tS freak since tS2 (1998) and forever (tS7.61 modeler)
tS freak since tS2 (1998) and forever (tS7.61 modeler)
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Steve
- Master Chief Petty Officer
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Re: Fillet tool
Looks like
I've been doing things manually, the bevel tool has become more useful than when it first started
Thanks fellas
I've been doing things manually, the bevel tool has become more useful than when it first started
Thanks fellas
