Softimage (animation, rigging, simulations and rendering - sometimes compositing)
Blender (sometimes some modeling TS can't - like sculpting, and smoothing; baking textures, UV's, compositing - like DOF and vector blur; video editing - and learning more as I go, it's good - worth the learning curve)
VirtualDub and Avisynth (video resizing and compressions, video conversion, faux motion blur)
Inkscape (vectors, and converting bitmaps to vectors)
Krita and GIMP (heavy duty 2D editing and text creation)
Paint.net (light duty 2D editing)
I use other software every now and then, but I stick to those three main ones, Softimage, trueSpace and Blender, in that order - for 3D.
I have used Arnold, Redshift3D, Mental Ray and Machstudio Pro 2 to render out things from Softimage. My favorites being Redshift3D hands down.
Softimage is as complete if not more complete than 3Dmax and Maya, and now it's... at $340 USD dollars on a reseller site I found.
I'm not sure it's a scam, but.. looks legit.
View for yourself.
EDIT: I just reviewed it, and well.. I think that site is a Scam. After April 2016, it's going to be very hard to get Softimage legally.....