Sweep Texture Distortion

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LeonRegis
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Sweep Texture Distortion

Post by LeonRegis »

When I make objects that uses Sweeps I can't use any textured material, because he gets distorted. So anyone know how to avoid or fix that?

Thanks in Advance :bananaguitar:
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Karthogen
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Re: Sweep Texture Distortion

Post by Karthogen »

Are you doing the sweep before or after teh UV mapping?
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LeonRegis
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Re: Sweep Texture Distortion

Post by LeonRegis »

I think is before, this changes anything? About the UV mapping, can I make complex shapes or just cubes, spheres, cylinders, etc?
Be the change you want to see in the world. - Mohandas Gandhi
Karthogen
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Re: Sweep Texture Distortion

Post by Karthogen »

If you are UV mappping first and the changing the gemetry, the UV map will not change with your changes. So in Essence, if you have a 1x1 Square that is UV mapped over a 1x1 section of a photo. when you change your dimension on the square you need to change the dimensions on the UV map to match, or it will stretch and pull the 1x1 section of the photo over the larger section of the model.