Heres a nice piece of kit in the making if the developer carrys on with it ,I think its got great potential.
Rigmesh is similar to Teddy or Archipelis Designer but with IK.
http://www.cgchannel.com/2012/05/rigmes ... o-rigging/"
http://forums.cgsociety.org/showthread. ... ge=1&pp=15"
Rigmesh
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JimB
- Chief Petty Officer
- Posts: 114
- Joined: 21 May 2009, 20:34
Rigmesh
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Draise
- Captain
- Posts: 3200
- Joined: 21 Sep 2009, 19:33
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- Location: Bogota, Colombia
Re: Rigmesh
I'm liking the concept! Then in sculptris you can add more to the mesh, weight paint in another program, and retopologize in that program also! Cool! Very cool way to quickly flesh out your ideas into something moveable. Would be awesome for animatics!