It is the first 34 frames of the procedural shark. Looks good.
I added my jscript command node in between the timer node, and the Motivator node.
In the screenshot, are three frames I selected at random. I believe they are, from left to
right, Frame 0, 10, and 23. I moved and rotated them so they lined up neatly, so you can
compare the tails. The tails are the best descriptor indicating the procedural animation stills.
In other words, the tail is the best descriptor demonstrating the procedural animation section
of the OBJ exporter *Works*.
Take a look at the shark.zip, import the obj series into Vue and let me know what you think.
I have some work to do on the panel of the node, like a 'reset' feature which clears text fields.
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Tech Info stuff:
I already had a script command available in the OBJ plugin. To see it, just type:
OBJPlugin.
in a jscript command. You will see the autocomplete display the available commands in the OBJ Plugin package.
If you were to try this command currently, it may not work as expected. I put in a fix today, passing a string from
jscript to C++. I will describe the solution at truespaceplugins.com in an article.





