I'm just gonna start with my system specs as this seems to be asked first
Win 7 64 bit
DirectX 11
Pixel Shader 3
2 GigaByte dedicated graphics card
CPU - 2.5 GHz
I'm trying for months to find a tutorial how to create a refractive shader with the link editor
Would have to be a step by step without gaps tutorial workshop
can anyone PLEASE help me?
kind regards, hugs, kisses.... whatever you want or it takes
PLEASE help me on this
thanks
Nik
refractive DirectX shader
-
renderwerx
- Marine
- Posts: 2
- Joined: 28 Dec 2009, 09:36
refractive DirectX shader
-
Prodigy
- Site Admin
- Posts: 957
- Joined: 21 May 2009, 14:46
- Type the number ten into the box: 0
- Location: Uruguay
Re: refractive DirectX shader
there's no tutorial for that, also there's real time shader to do that.. maybe it's possible with some HLSL coding. but i have no idea how to achieve that goal.. i remember one shader created by NOKO that looks like refractive. Far as i can remember he used a camera.
I'll try to see if i saved something about that.. nOKO where are you!!! hahahaha
I'll try to see if i saved something about that.. nOKO where are you!!! hahahaha
๑۩۞۩๑ prodigy ๑۩۞۩๑
-
Tiles
- Master Chief Petty Officer
- Posts: 401
- Joined: 27 May 2009, 08:34
Re: refractive DirectX shader
There are tools out there to shorten the process of writing a shader. Rendermonkey is the AMD approach. FX Composer the NVidia approach.
I cannot say if this fits to the in truespace used shaders though. But it`s worth a try
I cannot say if this fits to the in truespace used shaders though. But it`s worth a try
Free Gamegraphics, Freeware Games http://reinerstilesets.de
-
trueBlue
- Captain
- Posts: 5548
- Joined: 06 Jul 2009, 22:50
- Type the number ten into the box: 10
Re: refractive DirectX shader
Here is an example tS7.6 scene that uses the Render to Texture that can be connected and constrained (LookAt) to the Eye Camera for the included Cube's Refraction (Realtime) material. Be sure to Disconnect the Camera2Eye before leaving this scene.
- Attachments
-

- Capture.PNG (197.76 KiB) Viewed 3319 times
-
- Camera2Eye.zip
- (964.29 KiB) Downloaded 228 times
-
renderwerx
- Marine
- Posts: 2
- Joined: 28 Dec 2009, 09:36
Re: refractive DirectX shader
oooops sounds complicated, not much to go for, but will give it a try
thanks for your help guys
thanks for your help guys