What i want to do is to render a little car. Don`t look too close, it is a low poly mesh. Around 1000 quads. And the wheels around 200 quads. I want to increase the texture quality. Means i need to bake a environment image onto the surface, and add a bit AO.
At the moment i am experimenting with Vray in Workspace. But i cannot get it to render an environment image onto the surface. Something i can do with Lightworks as the image below shows. But here i cannot bake.
What do i need to do that it renders the environment image also with VRay? And second question is, is there even a way to bake textures with VRay? Or do i need to switch to Blender for that anyways?









