@trueBlue: So.. the attributes that are to be recorded are kept in memory within the track?
Example:
Track1 = shape1 key attribute
Track2 = matrix key attribute
Selecting Track1 will activate the shape1 key attributes within so when I hit "record" it will write to shape1 keyframes in that track??
Is that what you were referring to?
I will have to see... and check out the animation workflow..
Meanwhile, I haven't had much time to work on my animation in general, and we are already a week into December, I am not sure if the competition is over, or not... but I'll keep on doing my animation, just for the hell of it. I will make it into a TV series, but first I need to perfect my workflow. Currently my Dual core CPU is SLOW at everything, or is it just the free software? I don't know, I guess I am used to the 8 core machine at work....
I have learnt a little more in Blender as to what I want to do. I also found another cute little free program good for post process stuff Virtual Dub. With this I can add the motionblur TS does not. For compositing I have learnt to make a matte pass for the alpha channels, and using some tutorials I figured out how to use color keys for the rest of it. I also learnt, painstakenly how to do some bloom effects using a luma key. Added a background also. I was meant to animate it.. ergh.
At the current rate I am doing 1K renders, in 1080P.. but I am finding that for time's sake this is not ideal. Maybe for short film specials..... but for a webseries maybe I will go only up till 480P or 720P.
I like not having to wait days for a sequence of renders. But the process of changing the D3D shaders (using buttons and scritps, I'll share that later) to create passes for the composite in Blender and the slow Blender composite render and then the Virtual Dub motionblur on other post process stuff.... For the final image it still is a waiting game with all the rendering, unless I do it smaller....
I also have to watch the AA of the realtime renders from the WS of TS. I hope the animation is quick and easy in WS.....
But once the workflow is set, the idea is do an animation every other two weeks, or every week.. just for fun and fame.
But time is what I lack. And a decent fast computer. If only I could upgrade this to 6 cores.... or build another computer...Time is against me. I am 5 months behind schedule on my TV series, and now a week behind with this small project... ergh........... But now it's holidays phew. It's not the end of the world.
EDIT: that's the opening shot of the animation.