Big shout out to all that have helped me in the past. Thank you.
And I need help again.
I am trying to add a glass object (window) to my latest creation. It's not really important, as I'm not modeling for to make pretty pictures, but to 3D print. But, rendering the scene helps me see if I got it right or not (looks like my reference material).
I have found the Glass material, applied it, and... It renders opaque. Ugh!! The light blue is to be glass, and the white is how the glass rendered.
I have played with all the sliders - Nothing useful came of that.
What am I doing wrong guys?? Thanks in advance.
















