Space Navigator in TrueSpace 7.6

Technical questions, etc..
splinters
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Space Navigator in TrueSpace 7.6

Post by splinters »

Hmmmm, for some reason I bought a Space Navigator notebook thinking that it worked fine in TS7. It runs perfectly in workspace side but I cant get it to work in Model side. I downloaded the truball.tsx and that installs but the .scg file that you put into 3DXware seems to have no purpose or place in their directories in the latest version.
Anyone managed to get this working before I spend all night on this to no avail?
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Draise
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Re: Space Navigator in TrueSpace 7.6

Post by Draise »

I assume you'd need to map it to a "first person" navigation model?
splinters
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Re: Space Navigator in TrueSpace 7.6

Post by splinters »

No idea what I did but it seems to be working now....magic.
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Draise
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Re: Space Navigator in TrueSpace 7.6

Post by Draise »

Huh!

I was on Windows 10 trying out my wacom tablet, a Bamboo one, and it just wouldn't work with the software I use - I was getting angry at being a beta tester on windows... then... I reinstalled the drivers... and.. it worked.. but it took me all afternoon trying to get it to work, reporting the issue to the interwebs and forums, and.. nope. Nothing.

But.. then new drivers, viola. Sometimes a reboot also helps with these kind of things.
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Finis
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Re: Space Navigator in TrueSpace 7.6

Post by Finis »

Splinters! We miss you. Visit more often.
I prefer dangerous freedom over peaceful servitude. -- Thomas Jefferson/Jean Jacques Rousseau
splinters
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Re: Space Navigator in TrueSpace 7.6

Post by splinters »

I will try ;-)

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