Good Software?
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Karthogen
- Master Chief Petty Officer
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- Joined: 03 Jun 2009, 14:12
Good Software?
So I see a fe wpeople using Vue, to create their scenes and render final images. Seems like a nice program.
does anyone have any sugestions on a program that would be good for Anamation, rigging, background and could support a larger scale than TS 1,000,000 poly'? I am getting really frustrated by the slowdown in TS when putting a scene together.
I would like to be able to model in TS, pull the objects into the other program for setting the scene and anamation and render out the final image sequence.
Free would be better if it was available, and I would like it to have a decent physics interface.
does anyone have any sugestions on a program that would be good for Anamation, rigging, background and could support a larger scale than TS 1,000,000 poly'? I am getting really frustrated by the slowdown in TS when putting a scene together.
I would like to be able to model in TS, pull the objects into the other program for setting the scene and anamation and render out the final image sequence.
Free would be better if it was available, and I would like it to have a decent physics interface.
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RAYMAN
- Captain
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- Joined: 21 May 2009, 18:56
Re: Good Software?
For our community project we are using Vue but we are using vue 7 inf. which is quite pricey........
It simply has the benefit of being able to setup ecosystems with billions of polygons basicaly some smart instancing.
It is possible to export physics from workspace side with collada and with Froos new exporter it can also read in
any typ of animation including procedural animation through sequence. The new version od daz studio also exports with collada a nd you can getPoser content into
Vue same as Poser natively......
You can try it out there is a ple version that is for simple free download but you have to specify to instal infinit not stream when you install !
Here is a few of our early tests and results some of the first that we made.....
3 videos
It simply has the benefit of being able to setup ecosystems with billions of polygons basicaly some smart instancing.
It is possible to export physics from workspace side with collada and with Froos new exporter it can also read in
any typ of animation including procedural animation through sequence. The new version od daz studio also exports with collada a nd you can getPoser content into
Vue same as Poser natively......
You can try it out there is a ple version that is for simple free download but you have to specify to instal infinit not stream when you install !
Here is a few of our early tests and results some of the first that we made.....
3 videos
- Attachments
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- test6785.zip
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froo
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Re: Good Software?
Hey Rayman. Did you ever get those python scripts straightened out?
So the objects are correctly positioned?
Let me know.
The videos look pretty good there too Rayman. Good job!
So the objects are correctly positioned?
Let me know.
The videos look pretty good there too Rayman. Good job!
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RAYMAN
- Captain
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- Joined: 21 May 2009, 18:56
Re: Good Software?
Froo no thats the basic problem the one script does not import at the right place and the other one is a real pain because it needs
manual editing every time. roberts said he is looking into making a Ui but i guess he will also need some help .....
Those are just some basic tests Froo.... we will have thousands of houses and people in those scenes !
Peter
manual editing every time. roberts said he is looking into making a Ui but i guess he will also need some help .....
Those are just some basic tests Froo.... we will have thousands of houses and people in those scenes !
Peter
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froo
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Re: Good Software?
ok; it sounds like the one that needs manual editing each time is the preferred one, since it
does position the objects correctly. Is that right? If so I can focus on that one. Um... what is it called again?
I reviewed both the other day but did not make a note of their names.
I just need the name of the one you want to use.
The export options in blender are written in python; as I recall, some use the python GUI code.
The Collada one is a good example I believe. I'll take a look at that as well.
i will try to get in touch with Robert to see where he needs assistance, and help where I can.
does position the objects correctly. Is that right? If so I can focus on that one. Um... what is it called again?
I reviewed both the other day but did not make a note of their names.
I just need the name of the one you want to use.
The export options in blender are written in python; as I recall, some use the python GUI code.
The Collada one is a good example I believe. I'll take a look at that as well.
i will try to get in touch with Robert to see where he needs assistance, and help where I can.
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RAYMAN
- Captain
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- Joined: 21 May 2009, 18:56
Re: Good Software?
Its called mesh sequence loader and is the one that only hosts one obj. at a time and just lacks a Ui and setting of the position.
Thats the one i want to use .
Thanks Froo !
Peter
Thats the one i want to use .
Thanks Froo !
Peter
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froo
- Captain
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Re: Good Software?
ok; so this mesh sequence loader does not position the mesh correctly? Or, it does position the mesh correctly, but does not have a GUI?
Sorry; just trying to get this straight.
Sorry; just trying to get this straight.
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RAYMAN
- Captain
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Re: Good Software?
It should get the import right but we didnt use it because it was so complicated to edit the example file every time...
its the better script also because it doesnt load all meshes at once and overloads Vue.. !
its the better script also because it doesnt load all meshes at once and overloads Vue.. !
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froo
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Re: Good Software?
Ok I see. Thanks Rayman. Now I have a sense of direction.
thanks.
thanks.
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RAYMAN
- Captain
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Re: Good Software?
Froo I sent you some imformation via email on that pythonscript and my thanks for what you have sent me !
Peter
Peter
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froo
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Re: Good Software?
Ok thanks for the info Rayman. I'll check it out.
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v3rd3
- Lieutenant Commander
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- Joined: 21 May 2009, 20:04
Re: Good Software?
Karthogen, other than Blender and POVRay which are open source you will find most other rigging/animation packages are in either <> 2,000 USD category.
What I have done is to watch the cover CD's on 3D World and 3D Artist magazines from the UK. These magazines have put free full versions of 3d software on their cover CD, usually current generation minus one....
Between these 2 magazines I have Carrara 6, Carrara 6.2 Pro, Shade 8.5, Vue Pioneer (the learning edition of Vue), Hexagon Modeller and Realsoft 3d.
Inspired by some positive comments I purchased 3d coat, used the Carrara 6.2 Pro license to upgrade to Carrara 7 Pro and Daz Studio Advanced. I purchased Vue Esprit so I could contribute more effectively to a community project.
My interest in Carrara and DAZ was the current feature list as well as the fact that both have an SDK. To that extent, if I move away from developing for TS I will have the flexibility to customize the tools I choose with the tools I have.
Vue can be customized with Python.
Blender is another issue entirely. I really like the products capabilities and it may be the nest I land in should I move away from TS.
The high end expensive tools (aka anything Autodesk) are there if there is ever a commercially viable project to get them.
I am sure you will get a lot of other opinions shortly so I hope my 2 cents helps.
What I have done is to watch the cover CD's on 3D World and 3D Artist magazines from the UK. These magazines have put free full versions of 3d software on their cover CD, usually current generation minus one....
Between these 2 magazines I have Carrara 6, Carrara 6.2 Pro, Shade 8.5, Vue Pioneer (the learning edition of Vue), Hexagon Modeller and Realsoft 3d.
Inspired by some positive comments I purchased 3d coat, used the Carrara 6.2 Pro license to upgrade to Carrara 7 Pro and Daz Studio Advanced. I purchased Vue Esprit so I could contribute more effectively to a community project.
My interest in Carrara and DAZ was the current feature list as well as the fact that both have an SDK. To that extent, if I move away from developing for TS I will have the flexibility to customize the tools I choose with the tools I have.
Vue can be customized with Python.
Blender is another issue entirely. I really like the products capabilities and it may be the nest I land in should I move away from TS.
The high end expensive tools (aka anything Autodesk) are there if there is ever a commercially viable project to get them.
I am sure you will get a lot of other opinions shortly so I hope my 2 cents helps.
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Karthogen
- Master Chief Petty Officer
- Posts: 454
- Joined: 03 Jun 2009, 14:12
Re: Good Software?
Thank you for the replies.
I may end up giving blender a try soon, but I keep hearing that the new version is going to change things so much, it would be like having to learn the same program twice.
hmmm... I wil have to look into POVray.
Thank you.
I may end up giving blender a try soon, but I keep hearing that the new version is going to change things so much, it would be like having to learn the same program twice.
hmmm... I wil have to look into POVray.
Thank you.
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Karthogen
- Master Chief Petty Officer
- Posts: 454
- Joined: 03 Jun 2009, 14:12
Re: Good Software?
Was a reading PVray? Al text based scene setup with it's own Language?