The first image for the 'header' of my website (www.DesignDevil.de) is finished. The next will follow soon.
The character is a modification of a test - character that i call 'animan'. Animan is my test character for animation completly rigged in MotionStudio. With him i try to figure out some rig methods, posing posibilitys etc. Last but not least is the character a double from a training character build for MAYA training on the Animation School at http://www.animationmentor.com
The texture on the cube is a redesign of the original caligari logo. If anybody need this texture i can post it here.
The image is created and rendered in TS 6.6 (lightworks) with 2 infinite lights and a light dome with 45 local lights. Rendertime 30 sec. on 1800 x 560 pixel resolution.
Great images DesignDevil. I also visited and bookmarked your website, impressive stuff. I'm definately going to have to try and find the time to create one of these light dome thingamajigs.
Well, i also proud about the images. Now i just need one more for the last menu point "about". But for this i have no idea what i could make. The one idea that i had is not possible to make (in TS) or it would be to difficult so that i leave it.
So, the question to the comunity: "what could be a good scene to represent the 'about' site" ???
Great Header Images Double D
I go to your website often and am very impresed with how professional it looks... Rely nice work..
But when am I gonna see some more DesignDevil tutorial... You make great tutorials.. And your english is plenty good..
I would love to see a tutorial on how you made those header images.. the lighting and texturing is super..
I think one of your great gifts is how well you can get TrueSpace 6.6 to perform..
The next few days i'm not in town but when i'm back i will see if i can make a tutorial about these.
But hey, there is no 'magic' in doing such images. The only thing is: plan your work and use the tools correctly. If you have a 8000$ software and you can not hold the mouse straight forward you never get a good looking result. You just need a pencil, paper, a graphic program (in my case PSP 7), TrueSpace and enough training. The rest is your imagination.
Ok, the training is the difficult thing. I use TS now over years and the look of my first images was horrable. But hey - that's learning - and i learned a lot of things with tutorials from other TS users. Now it's time to give back a few things. So, let me see what i can do.
I could tell from your Motion Studio tutorial... You rely have a knack for clear and interesting instruction...
I hope things go well for you when your out of town.
These are great DD. You have a good eye for minimalist expression Website is very simple to use too, nice.
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"It's not an optical illusion, it just looks like one."
Steve
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Re: Website Header Images
Postby Steve »
As I've said before (although the words I could use to describe it were slightly more limited there) it's a fantastic bit of work, sadly though the light scheme you use just makes Truespce give up and die on me which is a pity
Keep on bringing these images out!
3dfrog
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Re: Website Header Images
Postby 3dfrog »
These are really fantastic. The lighting looks superb on these, beautiful renders. I've never used virtual light. I will have to take a look at it when I get a chance now though.
v3rd3
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Re: Website Header Images
Postby v3rd3 »
Personally cable chaos is my fav... the characters expression is priceless.
DesignDevil
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Re: Website Header Images
Postby DesignDevil »
Thanks a lot for the reply.
@3dfrog: The images are NOT rendered with Virtual Light !!!! They are rendered with the standard LIGHTWORKS Render Engine from TS 6.6 !!!
How is say'd before - normaly there is no "magic" behind them. It's just a - well god - conversation from my head over a piece of paper into TS
In a few days i'll be back and make a small "making of".
Realy nice work! Clean compositions and great looks. I love the way you have rendered the scenes with the lightdome. Gives great global illumination results and a lot faster then when using an IBL. Besides, a lightdome is better to control, like altering the color of the lights. I use local lights a lot to create indoor global illumination. While arealights are usefull to fake bouncing light from the floor or wall.