Bad Reflection

Technical questions, etc..
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LeonRegis
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Bad Reflection

Post by LeonRegis »

The reflection on the glass seems pixelated, so how could I solve that?

I'm back on 3D :superbanana:

PS: criticism about model just on the WIP (I'll post it there, later)
PPS or PSS?: I'm making available the model to you guys search and see what you can do. The zip contains all textures (in the archive mode). But just for one day, then I'll delete it from here.
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Last edited by LeonRegis on 15 May 2010, 18:11, edited 1 time in total.
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GraySho
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Re: Bad Reflection

Post by GraySho »

Could it be because of low resolution shadow maps? Try using raytraced shadows and see if there´s a change. Actually the bar next to the dark jagged stripe is lit well, so to me it looks more like a shadow than a reflection.
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LeonRegis
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Re: Bad Reflection

Post by LeonRegis »

GraySho wrote:Could it be because of low resolution shadow maps? Try using raytraced shadows and see if there´s a change. Actually the bar next to the dark jagged stripe is lit well, so to me it looks more like a shadow than a reflection.
Which bar? I'm pretty sure it's a reflection problem since the light comes from inside the lamp, so anything on the lamp is a reflection and not a shadow.

But thanks?
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clintonman
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Re: Bad Reflection

Post by clintonman »

I think the problem is that your 2 egg shaped objects are too close. If you make the larger one bigger or the small one smaller you don't get the strange shadow.
Clinton Reese

http://clintons3d.com
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LeonRegis
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Re: Bad Reflection

Post by LeonRegis »

Thanks clinton that solves the problem, thank you guys!
Be the change you want to see in the world. - Mohandas Gandhi

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