Cartoon Bee

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Draise
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Cartoon Bee

Post by Draise »

Hey! I'm making this cartoon bee in truespace, cause I love the luxery of modelling with realtime translucency and shadows. Makes everything looo like jelly. =)

SO I made this hand, it's fairly good, nearly got the structure down, made it out of a lot of simple geometric shapes, boleaned them, and welded the random verticies to tidy up the mesh. Was a quick way to get a hand.

The head was a sphere, and I weight pushed the thing into shape. The bee hind is also a similar sphere with Loops added at the point to bring it out without too many facets.

This was all done in only the modelside, or in the rosetta version. I find it more stable, less functions, but certainly more stable. The bridge screws with things sometimes doesn't it?

Took me all just under an hour to do the whole lot.

I will probably export these models as *.x to Softimage. I'll try do a UV map experiment in the process.

Image

Image

I have yet to make boots, wings, eyes, mouth, etc. Textures will be in softimage.

I would love to articulate the hand and do some experiments. People have told me that the bones cannot be trust, but I would love to see how far I can push them.

=) Enjoy!
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Draise
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Re: Cartoon Bee

Post by Draise »

Oops.. and the images?

Image

Image
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Draise
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Re: Cartoon Bee

Post by Draise »

An update!! An hour later!


Image
DarkScythe
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Re: Cartoon Bee

Post by DarkScythe »

nice... the shader match the look :D

your image are too big... maybe you should crop it... there is a render to file button if you want to save your work as image.
froo
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Re: Cartoon Bee

Post by froo »

Very nice Draise! :worship: :bananacool2: :bananacheers:
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Breech Block
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Re: Cartoon Bee

Post by Breech Block »

Very nice indeedy. :bananacool2:
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Draise
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Re: Cartoon Bee

Post by Draise »

lol, figured out how to "attach" images =P now future images will not be blown. =P

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