Bionicle - Gali

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MikomDude
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Bionicle - Gali

Post by MikomDude »

Trying out my new programs Bryce 7 and Daz Studio, so far I've only found Bryce to be really useful but I'm going to be trying out Daz and Hexagon a bit more.

Here is my first scene in Bryce. I modeled one of my favorite Bionicles, Toa Gali, in trueSpace but it was actually not much of a challenge since I already had most of the parts from previous Bionicle models. Still, it's fun to play around with virtual Lego pieces and Bryce just made it even more fun.

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MikomDude
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Re: Bionicle - Gali

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Hmm, rendering took a while in Bryce. Is anyone familiar with the program that has any tips?
Last edited by MikomDude on 20 Aug 2015, 13:03, edited 1 time in total.
pugman 1
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Re: Bionicle - Gali

Post by pugman 1 »

Nice work dude,
yes :) ..use vue
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MikomDude
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Re: Bionicle - Gali

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Use Vue? I'm afraid I haven't got that program.
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Bionicle - Gali Nuva

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Righty, made Gali Nuva (the "evolved", to use Pokemon terms, version of Gali).

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Both images are still rendered in trueSpace. I'm going to make another scene with them in Bryce soon.

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