Many Many Thanks Spacekdet
This is ok for raycast shadows..but, if i want mapped shadows in render?
1. must cut a plane with tree shape (svg or dxf or other importable formats)?
2. then set cast shadows off for tree plane?
3. finally set receive shadows "off" and cast "on" for cutted like tree plane?
What do you think about?
Thanks again for refreshing my mind!
