What I'd love to see is an HPGL/1 export TSX for converting flat planes into HPGL PLT files.
All it'd need to do is convert single polygons, of any number of sides, into a text file that follows the HPGL/1 standard. It should have options to select paper size and where the origin is, center or one of the corners.
In spite of HP inventing HPGL and making the origin of most of their plotters Upper Left, some plotters use a center or lower right origin and/or added their own commands.
The easiest way to do the output would be to require the object to be converted to be a single polygon laying flat on the grid. I can envision the hideous math required to create a PLT file from a single selected face of a model that can be sitting in any orientation.
I'm wanting to take some shapes from the Space Battleship Yamato cosmo gun I'm working on, plot them on paper then use that as a pattern for cutting the shapes from MDF on my bandsaw.
HPGL export?
Legacy tS 6.6
1 post
• Page 1 of 1
-
Galane
- Chief Petty Officer
- Posts: 111
- Joined: 30 Aug 2009, 10:45
HPGL export?
Post by Galane »
1 post
• Page 1 of 1
Jump to
- Important Announcements
- General Discussion
- Artists Folder
- ↳ MikomDude's Work
- ↳ Pugs Hide Away
- ↳ Splinter's World
- ↳ Draises TrueSpaces
- ↳ B.O.T. by Marcel
- ↳ Leonardo's ArT StaLL
- ↳ Jeffroig's Corner
- ↳ Tahnoak's Place
- ↳ Solar Fleet
- ↳ Steinie's tS Gallery
- ↳ Da Mad Mousehole
- ↳ Prodigy's Projects
- ↳ Broken Skies
- ↳ Nigec's Place in the Dirt
- ↳ ZenXin Art
- ↳ thE mInd bOx!
- ↳ The some times it Works Of Tim Koons
- ↳ Wigands
- ↳ TsBase
- ↳ Poikilos' Place
- Finished ArtWork
- CHALLENGES!
- ↳ U3DA Graphic Art Challenge
- ↳ SMC
- ↳ MMC
- ↳ Texture Challenge
- ↳ Animation contest
- Work in Progress
- tS 6.6
- TechForum
- 3D Printing
- Rendering
- Repositorium
- ↳ Leon's Opensource Models Initiative
- Materials
- Animation
- Developers
- ↳ Model Side
- ↳ Workspace Side
- Scripts and SDK
- ↳ trueSpace Unofficial Updates
- Game Development
- Tutorials
- ↳ Tutorial requests
- ↳ Truespace Workspace
- ↳ Truespace Model Side
- ↳ Blender
- ↳ Sculptris
- ↳ Zbrush
- ↳ Daz/Bryce/Hexagon
- ↳ Lightwave
- ↳ SketchUp!
- ↳ Poser
- ↳ SoftImage
- ↳ Maya
- ↳ Max
- ↳ Render Engines
- ↳ 2D Soft Tutorials
- ↳ MaPZone Tutorials
- ↳ Gimp
- Links, Tips, and Hints
- Our Shared Space Community
- ↳ "OurSpace" Community Calendar
- Bugs and Workarounds
- ↳ Dribble Bugs
- Sales
- ↳ Sales Q & A
- New Users
- Off Topic..
- ↳ Members Only
- Forum Requests