Fruit - SMC 68 Entry

User avatar
Finis
Captain
Posts: 5410
Joined: 21 May 2009, 18:26
Type the number ten into the box: 0
Location: America!

Fruit - SMC 68 Entry

Post by Finis »

Cherimoya. Simple shape the rest is a texture made from the photo.

A little modeling an texturing for the stem and then the inside.

Time to this point 1 hr.
Attachments
CherimoyaDemo1.jpg
CherimoyaDemo1Wire.gif
CherimoyaDemo1Wire.gif (4.48 KiB) Viewed 4591 times
I prefer dangerous freedom over peaceful servitude. -- Thomas Jefferson/Jean Jacques Rousseau
User avatar
Finis
Captain
Posts: 5410
Joined: 21 May 2009, 18:26
Type the number ten into the box: 0
Location: America!

Re: Fruit - SMC 68 Entry

Post by Finis »

TS 7.6 model side.

This might be my entry. It is mostly made by point editing a sphere. I selected rows of points on the sphere then moved and sized them to fit the reference image.

For the cut one I used the shell tool with the setting to keep the the shelled volume = the inside. Boolean subtraction of a cube cut it in half. I made textures from photos and applied them. The Primitive Itch UV Tools plug in let me move, rotate, and scale the inside texture to fit.

Lighting is a group of six infinite lights pointing in various directions and one as the main light.

Time to this point: 2:35
Attachments
CherimoyaSMC.jpg
CherimoyaSMCWire.jpg
I prefer dangerous freedom over peaceful servitude. -- Thomas Jefferson/Jean Jacques Rousseau
User avatar
Finis
Captain
Posts: 5410
Joined: 21 May 2009, 18:26
Type the number ten into the box: 0
Location: America!

Re: Fruit - SMC 68 Entry

Post by Finis »

Added a stem.

Time to this point: 2:55
Attachments
CherimoyaSMC.jpg
I prefer dangerous freedom over peaceful servitude. -- Thomas Jefferson/Jean Jacques Rousseau
User avatar
Draise
Captain
Posts: 3200
Joined: 21 Sep 2009, 19:33
Type the number ten into the box: 0
Location: Bogota, Colombia

Re: Fruit - SMC 68 Entry

Post by Draise »

loving your textures, good job on the UV's!!!
froo
Captain
Posts: 2554
Joined: 22 May 2009, 12:13

Re: Fruit - SMC 68 Entry

Post by froo »

Very nice Cherimoya Finis.
I learned the other day, you can't eat the seeds.
User avatar
Finis
Captain
Posts: 5410
Joined: 21 May 2009, 18:26
Type the number ten into the box: 0
Location: America!

Re: Fruit - SMC 68 Entry

Post by Finis »

Thanks Draise. I don't know anything about using UV mappers but I use the TS cube, sphere, cylinder, etc. the Primitive Itch plug in which shows the rotations, scales, and moves live in model side dx display.

Thanks Froo!

I might do a little post process on the edges where the inside meats the skin. There aren't sharp shadows on the real ones.

Trying to do a horned fruit or kiwano for this too. Now this is speed modeling. 35 minutes. A little thought before starting is worth a lot. I started with a geosphere since I knew that one level of SDS would produce the hexagon pattern and I hoped to pull the center vertex of hexagons to make the horns. I extracted the final SDS mesh for that. That didn't produce good horns so I modeled a truncated cone, placed copies around a third of the main body, and grouped and copied and rotated that. Then I Booleaned the cones and body into one object and applied SDS.

Now to make textures. I'll make one for the main body and one for the horns and try applying them with replace material or to objects before the Boolean. That would add a few minutes to modeling.

Time to this point: 3:30
Attachments
HornedFruitKiwano_demo1.jpg
HornedFruitKiwano_wire.jpg
I prefer dangerous freedom over peaceful servitude. -- Thomas Jefferson/Jean Jacques Rousseau
User avatar
Finis
Captain
Posts: 5410
Joined: 21 May 2009, 18:26
Type the number ten into the box: 0
Location: America!

Re: Fruit - SMC 68 Entry

Post by Finis »

Now with horned fruit. I made textures from a photo and applied to the final object.
Attachments
FruitSMC.jpg
I prefer dangerous freedom over peaceful servitude. -- Thomas Jefferson/Jean Jacques Rousseau
User avatar
Draise
Captain
Posts: 3200
Joined: 21 Sep 2009, 19:33
Type the number ten into the box: 0
Location: Bogota, Colombia

Re: Fruit - SMC 68 Entry

Post by Draise »

Very clever on the triangular fruit mesh! I wouldn't have thought of that for the spikes, i'll keep it in mind next time!
User avatar
bitkar
Captain
Posts: 2089
Joined: 16 Mar 2010, 07:14
Type the number ten into the box: 0
Location: Czech Republic

Re: Fruit - SMC 68 Entry

Post by bitkar »

i like this very much, thank you for such good entry ;)
Michal aka bitkar
tS freak since tS2 (1998) and forever (tS7.61 modeler)

Return to “Work in Progress”