Background: i'm working on a translation of the TS6.6 SDK into FreeBasic. There are a lot of functions in the SDK (i.e tsxTransformVecs3f) where i have absolutly no idea for what they are or what they do.
What i need would be a tutorial about vectors, axes, matrix, transformations ... and all this stuff which is needed to understand the trueSpace internals - or the 3D himself
