Its been awhile

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nigec
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Its been awhile

Post by nigec »

its been a wee while since I was last here, been very busy with various Thea related stuff like the C4D plugin and Thea4SU
but I thought I'd share some stuff from these tests :)

My Dining Room, modeled, textured, rendered in Sketchup:
scene.png
R2D2012 Thea render with frontal project which was added recently
r22012.png
Last edited by nigec on 30 May 2012, 18:22, edited 1 time in total.
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spacekdet
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Re: Its been awhile

Post by spacekdet »

It's been a while, but it looks like it was time well spent.

Let me guess, the R2 unit "just followed you home" and you fed it a saucer of oil and now you want to keep it?
froo
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Re: Its been awhile

Post by froo »

Nice, nigec!
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RAYMAN
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Re: Its been awhile

Post by RAYMAN »

Incredibly good quality renders Nigec !
Nice to see you back !
Peter
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marcel
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Re: Its been awhile

Post by marcel »

Welcome Nigec ! Good work.
Design - illustration - Animation
http://www.crea-vision.fr
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Draise
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Re: Its been awhile

Post by Draise »

Woot! Great renders! And great to have you back here!!! Again!! A great addition to the forums right?! Hope to see more of your work! :D :) ;)
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nigec
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Re: Its been awhile

Post by nigec »

Thank you for the warm welcomes and comments :D

R2 is an old friend spacekdet, he was the first real attempt at modelling something in Sketchup and I dust him off now and again, I'll give him a refit soon so he's not so static and put right all the mistakes, there's a lot lol
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MikomDude
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Re: Its been awhile

Post by MikomDude »

Great work! and welcome back Nigec :bananathumb:
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nigec
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Re: Its been awhile

Post by nigec »

thank you :D
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BNG
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Re: Its been awhile

Post by BNG »

It's quite wonderful to see you back again.... :bananahi:
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nigec
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Re: Its been awhile

Post by nigec »

thanks mate :D
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Re: Its been awhile

Post by Saul »

Nigec ecrit:
'Thea render with frontal project which was added recently'
What is frontal projection? Kubrick used something called this for the ancestor scenes in 2001, is your system similar?
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nigec
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Re: Its been awhile

Post by nigec »

Hi Saul sorry I missed this; With frontal projection you can use it to project the background image onto a floor plane, here's an example:
Image1.png
It doesn't matter what angle the plane or object is at the material will always line up with the background
In the below AO is rendered as a channel and applied to the textures as frontal projection
Attachments
wallev2.png

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