its been a wee while since I was last here, been very busy with various Thea related stuff like the C4D plugin and Thea4SU
but I thought I'd share some stuff from these tests
My Dining Room, modeled, textured, rendered in Sketchup:
R2D2012 Thea render with frontal project which was added recently
Last edited by nigec on 30 May 2012, 18:22, edited 1 time in total.
spacekdet
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Joined: 27 May 2009, 15:00
Type the number ten into the box: 10
Location: On the day shift at the Utility Muffin Research Kitchen
Re: Its been awhile
Postby spacekdet »
It's been a while, but it looks like it was time well spent.
Let me guess, the R2 unit "just followed you home" and you fed it a saucer of oil and now you want to keep it?
froo
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Re: Its been awhile
Postby froo »
Nice, nigec!
RAYMAN
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Re: Its been awhile
Postby RAYMAN »
Incredibly good quality renders Nigec !
Nice to see you back !
Peter
R2 is an old friend spacekdet, he was the first real attempt at modelling something in Sketchup and I dust him off now and again, I'll give him a refit soon so he's not so static and put right all the mistakes, there's a lot lol
Nigec ecrit:
'Thea render with frontal project which was added recently'
What is frontal projection? Kubrick used something called this for the ancestor scenes in 2001, is your system similar?
nigec
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Joined: 21 May 2009, 18:46
Re: Its been awhile
Postby nigec »
Hi Saul sorry I missed this; With frontal projection you can use it to project the background image onto a floor plane, here's an example:
It doesn't matter what angle the plane or object is at the material will always line up with the background
In the below AO is rendered as a channel and applied to the textures as frontal projection