Popup Toolbars

free scripts, plugins, models, textures
User avatar
clintonman
Captain
Posts: 5432
Joined: 21 May 2009, 21:08
Type the number ten into the box: 0
Location: California
Contact:

Re: Popup Toolbars

Post by clintonman »

Yep, problem is what I thought. The installer has 2 modes of operation, Unofficial Update and No Unofficial Update. It was not updated from UU8 to UU9, so the No Unofficial Update version would be installed.
Clinton Reese

http://clintons3d.com
User avatar
clintonman
Captain
Posts: 5432
Joined: 21 May 2009, 21:08
Type the number ten into the box: 0
Location: California
Contact:

Re: Popup Toolbars

Post by clintonman »

Popup link has been reactivated.
The current version will not install to the Unofficial Updates, if you try it will only reset your toolbars and waste your time.

Changes:
toolbars are specific to the non-UU truespace installation, so no dummy non-functioning buttons
point edit toolbar changed the grow, shrink and smooth selection buttons to no longer auto close the toolbar
added a Prerequisites batch installer to the site because the popup toolbars need 12 extra scripts installed to fully use it
Clinton Reese

http://clintons3d.com
User avatar
clintonman
Captain
Posts: 5432
Joined: 21 May 2009, 21:08
Type the number ten into the box: 0
Location: California
Contact:

Re: Popup Toolbars

Post by clintonman »

Install for unofficial updates v9 is active again.
Tried to make it work with the Restore Widgets and Toolbars script, but no luck.
Clinton Reese

http://clintons3d.com
User avatar
trueBlue
Captain
Posts: 5216
Joined: 06 Jul 2009, 22:50
Type the number ten into the box: 10

Re: Popup Toolbars

Post by trueBlue »

clintonman wrote: 02 Jul 2023, 02:06 Install for unofficial updates v9 is active again.
Tried to make it work with the Restore Widgets and Toolbars script, but no luck.
Popup toolbars instruction for UU9.png
I ran your Popup installer in my trueSpace7.61Beta with the current Unofficial Update version 9 WITHOUT using your instructions shown above
The Unofficial Update version 9 Restore Widgets and Toolbars script was PRESENT as well
After running your Popup installer, I closed and restarted trueSpace

The Unofficial Update version 9 Restore Widgets and Toolbars script DID NOT Restore the backup Toolbars or Widgets because you did not Delete the PEModelingToolbar in the Toolbar Prototypes Encapsulator

Testing all of the changes and all of the Popup toolbar(s) are WORKING including the Shortcuts
So I do not understand the above requirements/instructions
As I said previously, if a user uses your Toolbar Manager's Restore, all of the above SAVED changes will be Lost

This new Popup toolbars version will throw and error when you run the Cycle button in the Point Edit Widget Toolbar
Cycle error.png
User avatar
clintonman
Captain
Posts: 5432
Joined: 21 May 2009, 21:08
Type the number ten into the box: 0
Location: California
Contact:

Re: Popup Toolbars

Post by clintonman »

trueBlue wrote: 02 Jul 2023, 15:51 ...

This new Popup toolbars version will throw and error when you run the Cycle button in the Point Edit Widget Toolbar
Cycle error.png
Noted, thanks.

The problem with the Unofficial Update version 9 Restore Widgets and Toolbars script.

uu9 fresh install
install the popups without any extra uu9 steps
manually delete "Toolbar Prototypes Encapsulator/LENavigatorBar/Encapsulate"
restart truespace
the clintons toolbar button for popups is gone, the updated popup toolbars are all gone
this is true off all the installers on my website
if anyone deletes the wrong node all the installed toolbars or widgets will disappear.
Clinton Reese

http://clintons3d.com
User avatar
trueBlue
Captain
Posts: 5216
Joined: 06 Jul 2009, 22:50
Type the number ten into the box: 10

Re: Popup Toolbars

Post by trueBlue »

clintonman wrote: 02 Jul 2023, 20:34
trueBlue wrote: 02 Jul 2023, 15:51 ...

This new Popup toolbars version will throw and error when you run the Cycle button in the Point Edit Widget Toolbar
Cycle error.png
Noted, thanks.

The problem with the Unofficial Update version 9 Restore Widgets and Toolbars script.

uu9 fresh install
install the popups without any extra uu9 steps
manually delete "Toolbar Prototypes Encapsulator/LENavigatorBar/Encapsulate"
restart truespace
the clintons toolbar button for popups is gone, the updated popup toolbars are all gone
this is true off all the installers on my website
if anyone deletes the wrong node all the installed toolbars or widgets will disappear.
In the UU9, the Toolbars, ToolbarsBACKUP.RsObj, and the toolbar backup are all the same
If YOU do not Delete these objects included in the Unofficial Update version 9 Restore Widgets and Toolbars script it will not restore the toolbars or widgets

Question is, why are you Deleting these objects in the Unofficial Update?
Not very respectable to say the least!
User avatar
clintonman
Captain
Posts: 5432
Joined: 21 May 2009, 21:08
Type the number ten into the box: 0
Location: California
Contact:

Re: Popup Toolbars

Post by clintonman »

trueBlue wrote: 02 Jul 2023, 22:15
clintonman wrote: 02 Jul 2023, 20:34
trueBlue wrote: 02 Jul 2023, 15:51 ...

This new Popup toolbars version will throw and error when you run the Cycle button in the Point Edit Widget Toolbar
Cycle error.png
Noted, thanks.

The problem with the Unofficial Update version 9 Restore Widgets and Toolbars script.

uu9 fresh install
install the popups without any extra uu9 steps
manually delete "Toolbar Prototypes Encapsulator/LENavigatorBar/Encapsulate"
restart truespace
the clintons toolbar button for popups is gone, the updated popup toolbars are all gone
this is true off all the installers on my website
if anyone deletes the wrong node all the installed toolbars or widgets will disappear.
In the UU9, the Toolbars, ToolbarsBACKUP.RsObj, and the toolbar backup are all the same
If YOU do not Delete these objects included in the Unofficial Update version 9 Restore Widgets and Toolbars script it will not restore the toolbars or widgets

Question is, why are you Deleting these objects in the Unofficial Update?
Not very respectable to say the least!
What we have here is a failure to communicate.
Clinton Reese

http://clintons3d.com
User avatar
trueBlue
Captain
Posts: 5216
Joined: 06 Jul 2009, 22:50
Type the number ten into the box: 10

Re: Popup Toolbars

Post by trueBlue »

clintonman wrote: 02 Jul 2023, 22:26
trueBlue wrote: 02 Jul 2023, 22:15
clintonman wrote: 02 Jul 2023, 20:34
Noted, thanks.

The problem with the Unofficial Update version 9 Restore Widgets and Toolbars script.

uu9 fresh install
install the popups without any extra uu9 steps
manually delete "Toolbar Prototypes Encapsulator/LENavigatorBar/Encapsulate"
restart truespace
the clintons toolbar button for popups is gone, the updated popup toolbars are all gone
this is true off all the installers on my website
if anyone deletes the wrong node all the installed toolbars or widgets will disappear.
In the UU9, the Toolbars, ToolbarsBACKUP.RsObj, and the toolbar backup are all the same
If YOU do not Delete these objects included in the Unofficial Update version 9 Restore Widgets and Toolbars script it will not restore the toolbars or widgets

Question is, why are you Deleting these objects in the Unofficial Update?
Not very respectable to say the least!
What we have here is a failure to communicate.
Exactly, I have tried well over two years to get you insync with your installers and the UU
As soon as you released your new additions to your Popups, I incorporated them into the UU9
Now you are sabotaging these Popups in the UU9
For instance, your WidgetScript installer Deletes the ZoomToAll script and adds an Outdated ZoomToAll script, now it no longer restores the Selection
Your PENavObjNavWidgetAutoload script Deletes the widget(s) Help object and adds and Outdated Help object
Not cool!
Attachments
WidgetScripts.png
User avatar
clintonman
Captain
Posts: 5432
Joined: 21 May 2009, 21:08
Type the number ten into the box: 0
Location: California
Contact:

Re: Popup Toolbars

Post by clintonman »

trueBlue wrote: 02 Jul 2023, 15:51 ...

This new Popup toolbars version will throw and error when you run the Cycle button in the Point Edit Widget Toolbar
Cycle error.png
This does not come from the Popup Toolbars installer. To fix it in the UU edit the command node "/Widgets/WidgetScripts/CyclePointEditNavigationWidget"

move the params.ConValue("Selection") at line 11 below the if statement as shown

Code: Select all

// Execute 
// Called to execute the command 
function Execute(params)
{
	var util = System.CreateDO("Clintons3D Package/Utility functions");
	var owner = System.ThisOwner();
	var peNav = "/Widgets/Edit/Point edit widget";
	var widgetStore = owner + "/PointEditNavigationWidgets";
	var currentID = Node.Value(peNav + "/WidgetData", "ID");

	//params.ConValue("Selection") = Node.Value(Node.FirstSelected(), "Selection");

	if(!Node.ConExists(Node.FirstSelected(), "Selection")) {
		System.Alert('Point Edit Selection required')
		params.SetTerminationFlag()
		return
	}
	params.ConValue("Selection") = Node.Value(Node.FirstSelected(), "Selection");
Clinton Reese

http://clintons3d.com
User avatar
trueBlue
Captain
Posts: 5216
Joined: 06 Jul 2009, 22:50
Type the number ten into the box: 10

Re: Popup Toolbars

Post by trueBlue »

clintonman wrote: 02 Jul 2023, 23:33
trueBlue wrote: 02 Jul 2023, 15:51 ...

This new Popup toolbars version will throw and error when you run the Cycle button in the Point Edit Widget Toolbar
Cycle error.png
This does not come from the Popup Toolbars installer. To fix it in the UU edit the command node "/Widgets/WidgetScripts/CyclePointEditNavigationWidget"

move the params.ConValue("Selection") at line 11 below the if statement as shown

Code: Select all

// Execute 
// Called to execute the command 
function Execute(params)
{
	var util = System.CreateDO("Clintons3D Package/Utility functions");
	var owner = System.ThisOwner();
	var peNav = "/Widgets/Edit/Point edit widget";
	var widgetStore = owner + "/PointEditNavigationWidgets";
	var currentID = Node.Value(peNav + "/WidgetData", "ID");

	//params.ConValue("Selection") = Node.Value(Node.FirstSelected(), "Selection");

	if(!Node.ConExists(Node.FirstSelected(), "Selection")) {
		System.Alert('Point Edit Selection required')
		params.SetTerminationFlag()
		return
	}
	params.ConValue("Selection") = Node.Value(Node.FirstSelected(), "Selection");
In the UU9, the CyclePointEditNavigationWidget script has 106 lines
The Cycle button:
Activity.Run("/Widgets/Edit/Point edit widget/Widget Switch/CyclePEWidget");
The PEW:
Activity.Run("Widgets/WidgetScripts/CyclePointEditNavigationWidget");

Seems it would be easier to fix the Cycle button
Post Reply