Modelspace in 1440p crashes

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Engelskrieger79
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Modelspace in 1440p crashes

Post by Engelskrieger79 »

Hello,

just switched my main monitor to 1440p and now, as soon as I try to resize the Window of truespace to full screen (it opens in the old size) It freezes. Workspace is still usable... Did anyone encounter that too?
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trueBlue
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Re: Modelspace in 1440p crashes

Post by trueBlue »

Maybe this will help:
viewtopic.php?p=64520#p64520
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bitkar
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Re: Modelspace in 1440p crashes

Post by bitkar »

DX7 (which model space uses) is limited to around 2000 px... if you run it in full 2560px screen it will not redraw. Make the window smalelr (i just make the side pannel bigger and keep it) or switch to OpenGL.
Michal aka bitkar
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clintonman
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Re: Modelspace in 1440p crashes

Post by clintonman »

bitkar wrote: 22 Oct 2023, 19:04 DX7 (which model space uses) is limited to around 2000 px... if you run it in full 2560px screen it will not redraw. Make the window smalelr (i just make the side pannel bigger and keep it) or switch to OpenGL.
"make the side panel bigger"
Nice tip. I was making all of trueSpace smaller to make it work, now I'll just set the 3D window to 1920 wide.
Clinton Reese

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bitkar
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Re: Modelspace in 1440p crashes

Post by bitkar »

i think that around 2000 px works, slightly more than that (1920 is not the limit)... not sure whats the exact limit, but you will see... make it smaller.. exit tS so it saves the settings, so you can fall back to it.
Start tS again and make it wider until its no longer redrawing... then pull back a bit and hit the DX/OpenGL button to force redraw... and you are all set. exit tS so it remembers the settings.
Michal aka bitkar
tS freak since tS2 (1998) and forever (tS7.61 modeler)
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