Popup Toolbars

free scripts, plugins, models, textures
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trueBlue
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Re: Popup Toolbars

Post by trueBlue »

clintonman wrote: 02 Jul 2023, 20:34
trueBlue wrote: 02 Jul 2023, 15:51 ...

This new Popup toolbars version will throw and error when you run the Cycle button in the Point Edit Widget Toolbar
Cycle error.png
Noted, thanks.

The problem with the Unofficial Update version 9 Restore Widgets and Toolbars script.

uu9 fresh install
install the popups without any extra uu9 steps
manually delete "Toolbar Prototypes Encapsulator/LENavigatorBar/Encapsulate"
restart truespace
the clintons toolbar button for popups is gone, the updated popup toolbars are all gone
this is true off all the installers on my website
if anyone deletes the wrong node all the installed toolbars or widgets will disappear.
Next update, the Restore Widgets and Toolbars script will be removed
Really sad that you do not fix or update your installers that Delete and or destroy important objects in the Unofficial Update version 9
My true intentions of implementing this was supposed to be a Safe Guard
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trueBlue
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Re: Popup Toolbars

Post by trueBlue »

What is the Direct X Material?
I do not see it in the library
Direct X Material.png
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clintonman
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Re: Popup Toolbars

Post by clintonman »

trueBlue wrote: 22 Aug 2023, 15:13 What is the Direct X Material?
I do not see it in the library
Direct X Material.png
Looks like an error. There's no Specular Reflection either.
Clinton Reese

http://clintons3d.com
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clintonman
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Re: Popup Toolbars

Post by clintonman »

Update April 18 2024

DisconnectShaderNodeCrash.jpg
Disconnecting a link in a complex material. This is how it looks before trueSpace hangs and then finally crashes.

This has been giving me trouble for a long time now. For some things I had to just give up because there were just too many crashes while editing materials.

This update adds a new button to the DX Components popup toolbar that can be used to disconnect a material link without crashing. It's only needed when a shader has too many nodes(I think...)
After pressing the button a panel will appear near the mouse position with a list of connected input links. Choose one of the options to disconnect the corresponding input connection.

This update uses an updated rsx plugin, v1638451 and the newest floating panel script.


http://clintons3d.com/plugins/truespace ... opups.html
Clinton Reese

http://clintons3d.com
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