Blender Link for tS7.61
- clintonman
- Captain
- Posts: 5422
- Joined: 21 May 2009, 21:08
- Type the number ten into the box: 0
- Location: California
- Contact:
Blender Link for tS7.61
Blender Link will create Blender meshes and curves, apply uv mapping tools and bevel edge and vertex selections using Blender tools from inside trueSpace.
It is limited to meshes with vertex counts less than about 12000. During testing tS would crash when attempting to use Smart UV on a mesh that had 15827 vertices (mesh generated from a torus 133x119).
Correction: I just did a fresh test and tS worked with 22500 and 32400 vertices. Then tried 49729 verts and it crashed.
I think the general limit is about 15000 vertices if both uv channels exist and about 30000 if there is only 1 uv channel.
http://clintons3d.com/plugins/truespace ... rlink.html
- bitkar
- Captain
- Posts: 1963
- Joined: 16 Mar 2010, 07:14
- Type the number ten into the box: 0
- Location: Czech Republic
- Contact:
Re: Blender Link for tS7.61
can you make some video about how it works?
Michal aka bitkar
tS freak since tS2 (1998) and forever (tS7.61 modeler)
tS freak since tS2 (1998) and forever (tS7.61 modeler)
- clintonman
- Captain
- Posts: 5422
- Joined: 21 May 2009, 21:08
- Type the number ten into the box: 0
- Location: California
- Contact:
Re: Blender Link for tS7.61
I'll see what I can do.
- clintonman
- Captain
- Posts: 5422
- Joined: 21 May 2009, 21:08
- Type the number ten into the box: 0
- Location: California
- Contact:
Re: Blender Link for tS7.61
Updated to give a warning of a potential crash with one of the bevel options.
Smart UV now works with vertex and edge selections
Fixed torus spiral inner radius - value was being ignored by the blender addon
Added undo buttons for smart uv, uv unwrap and bevel tools
Both the Blender addon and trueSpace scripts were updated
and
Took notes to record a video of how it all works.
Smart UV now works with vertex and edge selections
Fixed torus spiral inner radius - value was being ignored by the blender addon
Added undo buttons for smart uv, uv unwrap and bevel tools
Both the Blender addon and trueSpace scripts were updated
and
Took notes to record a video of how it all works.
- clintonman
- Captain
- Posts: 5422
- Joined: 21 May 2009, 21:08
- Type the number ten into the box: 0
- Location: California
- Contact:
Re: Blender Link for tS7.61
Video Demo of the Truespace Blender Link scripts
- bitkar
- Captain
- Posts: 1963
- Joined: 16 Mar 2010, 07:14
- Type the number ten into the box: 0
- Location: Czech Republic
- Contact:
Re: Blender Link for tS7.61
well done video.. thank you for the showcase! video speaks more than words :)
So you can use blender functions inside tS.... Can you make it so you can model in tS and transfer the whole object with UV, texture (maybe even equivalent material) to blender? and maybe also being able to do something in blender what is hard to do in tS and transfer it back to tS for further modeling.
My thought is to model and make a scene in tS and just use blender to finish it and render. And instead of saving everything to some file and loading in blender it would be a very fast way to do those things seamlessly.
So you can use blender functions inside tS.... Can you make it so you can model in tS and transfer the whole object with UV, texture (maybe even equivalent material) to blender? and maybe also being able to do something in blender what is hard to do in tS and transfer it back to tS for further modeling.
My thought is to model and make a scene in tS and just use blender to finish it and render. And instead of saving everything to some file and loading in blender it would be a very fast way to do those things seamlessly.
Michal aka bitkar
tS freak since tS2 (1998) and forever (tS7.61 modeler)
tS freak since tS2 (1998) and forever (tS7.61 modeler)
- clintonman
- Captain
- Posts: 5422
- Joined: 21 May 2009, 21:08
- Type the number ten into the box: 0
- Location: California
- Contact:
Re: Blender Link for tS7.61
ODCopyPaste will do model transfers, no materials or textures though.bitkar wrote: ↑13 Jun 2023, 12:50 well done video.. thank you for the showcase! video speaks more than words
So you can use blender functions inside tS.... Can you make it so you can model in tS and transfer the whole object with UV, texture (maybe even equivalent material) to blender? and maybe also being able to do something in blender what is hard to do in tS and transfer it back to tS for further modeling.
My thought is to model and make a scene in tS and just use blender to finish it and render. And instead of saving everything to some file and loading in blender it would be a very fast way to do those things seamlessly.
http://clintons3d.com/plugins/truespace ... paste.html