Final trueSpace 7.61 Beta 8 Unofficial Update

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trueBlue
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Re: Final trueSpace 7.61 Beta 8 Unofficial Update

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Yep

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Re: Final trueSpace 7.61 Beta 8 Unofficial Update

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Wild, not happening to me at all in that case.
I just did a test with the main window as model view and a new floating view as workspace and it did not crash.
Verifying now...

It still ran with no errors. I'm going to try running model in a larger floating window to see if that makes any difference.
Last edited by clintonman on 20 Sep 2019, 02:46, edited 1 time in total.
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Re: Final trueSpace 7.61 Beta 8 Unofficial Update

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Here is your first test scene with your newest yaf panel.
I changed the animation a bit.
Attachments
YafModelspaceTest.RsScn
(2.85 MiB) Downloaded 17 times

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Re: Final trueSpace 7.61 Beta 8 Unofficial Update

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Just ran a test with model view full screen on second monitor and no crash.
Right now I believe a small model window is causing the crash.

Update: it refuses to crash ever since I ran model from the main window. Window size does not matter.

Reset to default context
loaded the scene
opened model small view and crash
(did same thing again and no crash)
(did same thing yet again and crash)

Reset to default context
loaded the scene
opened model main view and no crash

All tests point to using the main view for model view to avoid crashing.
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Re: Final trueSpace 7.61 Beta 8 Unofficial Update

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You know that kind of makes sense because Workspace does not sync with Model.
Maybe you need to add some Synchronization code with your Send Keys?

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Re: Final trueSpace 7.61 Beta 8 Unofficial Update

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trueBlue wrote:
20 Sep 2019, 02:45
Here is your first test scene with your newest yaf panel.
I changed the animation a bit.
The hierarchy is a little off. Protect Workspace is a part of Model Processing. Now it looks like a separate thing.
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Re: Final trueSpace 7.61 Beta 8 Unofficial Update

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trueBlue wrote:
20 Sep 2019, 02:45
Here is your first test scene with your newest yaf panel.
I changed the animation a bit.
One more thing, careful about sharing scenes with modelspace special mesh enabled. If python script is not loaded into model the animation just freezes. Spent a lot of time trying to figure out why your scene refused to animate and render.
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Re: Final trueSpace 7.61 Beta 8 Unofficial Update

Post by clintonman »

trueBlue wrote:
20 Sep 2019, 03:17
You know that kind of makes sense because Workspace does not sync with Model.
Maybe you need to add some Synchronization code with your Send Keys?
What Send Keys are you referring too?
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Re: Final trueSpace 7.61 Beta 8 Unofficial Update

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clintonman wrote:
20 Sep 2019, 02:49
All tests point to using the main view for model view to avoid crashing.
That's great!
I can confirm that this works too.

The new Yes No question about using the python script is troublesome.
As you know most of the times it is hidden behind tS61.
If you really think this is necessary, maybe you could change it to a Console Alert like you are doing with the Errors?
ConsoleFrame.PNG
ConsoleFrame.PNG (5.87 KiB) Viewed 676 times
I have uploaded your newest changes and I have changed:
YafaRay4tS.RsObj
ConvertCamera
Added:

Code: Select all

	if(Node.Exists(sel + "/Yafaray Camera Data")) {
		return;
	}

	Node.SafeRename(NewYafCamera, 'YafarayCamera')

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Re: Final trueSpace 7.61 Beta 8 Unofficial Update

Post by trueBlue »

trueSpace 7.61 Beta 8 Unofficial Update

Revisions:
July 06, 2009
February 21, 2010
November 01, 2012
May 23, 2019
September 22, 2019

Removed due to update

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