I just updated the rsx plugin:
http://clintons3d.com/plugins/downloads ... Plugin.rsx
It has render engine hooks for yafaray, procedural textures and an updated folder dialog. I don't expect any changes any time soon so I think this is the one to use for the unofficial updates.
Final trueSpace7.61 Beta 8 Std Unofficial Update
- clintonman
- Captain
- Posts: 5428
- Joined: 21 May 2009, 21:08
- Type the number ten into the box: 0
- Location: California
- Contact:
Re: Final trueSpace7.61 Beta 8 Std Unofficial Update
Thank you Clinton!
New update uploaded to:
viewtopic.php?f=55&t=3731
Additions:
New - Added a set window focus command to the Reset to Default Context icon
New - Updated Clintons3dPlugin.rsx v.1638411
New -Shaders - Composting - Author Clinto Reese Library Update:
* My Scene - On Load opens the Save RsScn Incrementally.RsObj
* My Backup - On Load opens the Save RsScn.RsObj
They are no longer saved to the scene.
* Objects - tS7.61 Update objects - Added the above two objects,
from which the two scenes load the objects from.
Thinking we should rename this to trueC3DSpace
New update uploaded to:
viewtopic.php?f=55&t=3731
Additions:
New - Added a set window focus command to the Reset to Default Context icon
New - Updated Clintons3dPlugin.rsx v.1638411
New -Shaders - Composting - Author Clinto Reese Library Update:
* My Scene - On Load opens the Save RsScn Incrementally.RsObj
* My Backup - On Load opens the Save RsScn.RsObj
They are no longer saved to the scene.
* Objects - tS7.61 Update objects - Added the above two objects,
from which the two scenes load the objects from.
Thinking we should rename this to trueC3DSpace
- clintonman
- Captain
- Posts: 5428
- Joined: 21 May 2009, 21:08
- Type the number ten into the box: 0
- Location: California
- Contact:
Re: Final trueSpace7.61 Beta 8 Std Unofficial Update
You're welcome.
I'm not sure "Shaders" is the right name for the compositing nodes since they don't directly plug into the material system. They can plug into a InputBitmap component so maybe call them "pre-shader components" or "image processor nodes"
Just some thoughts...
I'm not sure "Shaders" is the right name for the compositing nodes since they don't directly plug into the material system. They can plug into a InputBitmap component so maybe call them "pre-shader components" or "image processor nodes"
Just some thoughts...
Re: Final trueSpace7.61 Beta 8 Std Unofficial Update
How about Components - Image Composting library.
- clintonman
- Captain
- Posts: 5428
- Joined: 21 May 2009, 21:08
- Type the number ten into the box: 0
- Location: California
- Contact:
Re: Final trueSpace7.61 Beta 8 Std Unofficial Update
Sure, just be careful with the spelling. Composting vs Compositing
Re: Final trueSpace7.61 Beta 8 Std Unofficial Update
Leave it to a Landscaper to spell that one.
Re: Final trueSpace7.61 Beta 8 Std Unofficial Update
New update uploaded to:
viewtopic.php?f=55&t=3731
Additions:
Library
New - Components - Compositing library - Author Clinton Reese
Note: Included in the Material Editor's library browser. You will have to right click the Library Places button to update the combo ctrl.
viewtopic.php?f=31&t=1676#p52300
Material Editor
New - Active Editor button - Right click to Reset.
New - Material Inspect widget
New - LMB + Drag - Selects object
Left click to Inspect object and then LMB + Drag to select it.
New - RMB + Drag - Opens the material in the Link Editor.
Left click to Inspect object and then RMB + Drag to open in the Link Editor.
Note: Use LMB/RMB + Drag ever so slightly. It is not perfect but does work.
Offline Render buttons have been changed to work better. Instead of rendering first and then resize they resize first then render.
Included the missing textures for the Vray - Room and Bath scenes in the Texture folder.
viewtopic.php?f=55&t=3731
Additions:
Library
New - Components - Compositing library - Author Clinton Reese
Note: Included in the Material Editor's library browser. You will have to right click the Library Places button to update the combo ctrl.
viewtopic.php?f=31&t=1676#p52300
Material Editor
New - Active Editor button - Right click to Reset.
New - Material Inspect widget
New - LMB + Drag - Selects object
Left click to Inspect object and then LMB + Drag to select it.
New - RMB + Drag - Opens the material in the Link Editor.
Left click to Inspect object and then RMB + Drag to open in the Link Editor.
Note: Use LMB/RMB + Drag ever so slightly. It is not perfect but does work.
Offline Render buttons have been changed to work better. Instead of rendering first and then resize they resize first then render.
Included the missing textures for the Vray - Room and Bath scenes in the Texture folder.
Re: Final trueSpace7.61 Beta 8 Std Unofficial Update
Just a thought but could there be a way to synchronise Blender???? I mean something that exports to a plugin that is linked to Blender?
With new Eevee and all the big renderengines available for Blender that would be cool!
I know I think Clinton made a copy and paste solution!
With new Eevee and all the big renderengines available for Blender that would be cool!
I know I think Clinton made a copy and paste solution!
Re: Final trueSpace7.61 Beta 8 Std Unofficial Update
That is something that you would have to ask Clintion.
Re: Final trueSpace7.61 Beta 8 Std Unofficial Update
New update uploaded to:
viewtopic.php?f=55&t=3731
Same updates as trueSpace7.61 Beta 8
viewtopic.php?f=4&t=5411#p52367
viewtopic.php?f=55&t=3731
Same updates as trueSpace7.61 Beta 8
viewtopic.php?f=4&t=5411#p52367