First Cycles Blender render..

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trueBlue
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Re: First Cycles Blender render..

Post by trueBlue » 28 Feb 2018, 21:57

Sure!

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bitkar
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Re: First Cycles Blender render..

Post by bitkar » 01 Mar 2018, 09:08

i also wanted to ask you for a video or something to show how much work it is to model in tS and render in blender.
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Steinie
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Re: First Cycles Blender render..

Post by Steinie » 01 Mar 2018, 17:52

Heck Prodigy even a workflow showing you iron a shirt would be cool! :lol:
Welcome back!

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Dragneye
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Re: First Cycles Blender render..

Post by Dragneye » 01 Mar 2018, 19:57

Hey there Prodigy :bananahi:

Nice work.
Is the black reflecting the foreground (where you might have nothing to reflect, thus it renders black)? like where the camera is and behind it?

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Prodigy
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Re: First Cycles Blender render..

Post by Prodigy » 04 Mar 2018, 19:52

Ok!! seems every wants a tutorial of "how to iron a shirt"!!

Let's doit! :bananamouse:
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Re: First Cycles Blender render..

Post by Prodigy » 31 Mar 2018, 21:56

In the tutorial Section, Inside Blender you will find my truespaceKeyMap for Blender..

It mimics most of the truespace Mouse movements.. :bananatyping:

Another cycle render.. i have to admit that cycles is amazing but not THAT amazing like vray.. you get excellent results but for some reason the grain on the scene is killing me.. this render took 2 hours and a half.. and the grain still visible.. in vray will take a fraction of the time to looks much more amazing.. but hey.. all is not bad.. Cycles is free, and 64bit.. can't complain that much.. :worship:
Attachments
render17-8.jpg
render17-7.jpg
render17.jpg
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Draise
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Re: First Cycles Blender render..

Post by Draise » 01 Apr 2018, 01:03

Are you using the denoiser? Found 256 samples with denoiser at like half gets rid of most noise for HD shots (external I must admit).

Tip: Use ray clamps, define ray counts on seperate passes, don't render a beauty pass and composite together later (render each pass with lower settings, like AO with high denoiser). I can drop a 45 minute frame to 10 minutes without loosing much quality that way.

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Re: First Cycles Blender render..

Post by Finis » 01 Apr 2018, 01:14

Use the denoiser for cycles. It is on the Render Layers panel. It will get rid of grain and fireflies. The denoiser has many settings so you can avoid reducing quality and control what it changes. You can use fewer samples and speed up rendering.

... Ah Draise said it.

Lighting and mood looks good.
That stinks. I feel for you. Nature doesn't.

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bitkar
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Re: First Cycles Blender render..

Post by bitkar » 01 Apr 2018, 20:04

ya, looks pretty harsh, like my old DSLR on iso 12800
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Re: First Cycles Blender render..

Post by Prodigy » 02 Apr 2018, 13:02

Hi guys,thanks for the feedback. Denoise was the first thing i've tested... but the results are far from my quality expectations.. Seems it works nice on bright scenes but in this particular, the effect is not acceptable at all.. :bananasad:
denoise.jpg
This render tooks 46minutes.. and Yaiks!!
Also, it seems that adding more samples didn't help on the render.. it take hours and the noise still present.. so to me is almost a showstopper.. :(
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