Kerkythea, illuminated textures
Kerkythea, illuminated textures
I've got a little problem, I have a scene with an illuminated texture on a light unit in a scene, but if you try and add fog Kerkythea freezes when rendering and you can't stop the rendering although the time is still ticking away
Re: Kerkythea, illuminated textures
It shouldnt freeze but I dont think that meshlights work with fog only pointlights and spots.
But Thea engine will probably do that !
But Thea engine will probably do that !
Re: Kerkythea, illuminated textures
I tried on 2 PC's and it does the exact same thing, I'll just have to try some spotlight trickery
I just joined the Thea forum.. fingers crossed I might get to do some Beta testing
I just joined the Thea forum.. fingers crossed I might get to do some Beta testing
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Re: Kerkythea, illuminated textures
Thea looks nice, then again so does every Render Showcase.
Too bad they don't have a tS option on their poll, guess it doesn't matter since tS is discontinued anyway.
Too bad they don't have a tS option on their poll, guess it doesn't matter since tS is discontinued anyway.
If you see a zukazamme it's probably me.
The thing about finding the truth is you first have to find who's hiding it.
Flow looks good, and it is important.
Logic, mathematics, and science let you see through the grime.
The thing about finding the truth is you first have to find who's hiding it.
Flow looks good, and it is important.
Logic, mathematics, and science let you see through the grime.